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UnrealEngineUWP/Engine/Source/Developer/IoStoreUtilities/Private/CookArtifactReaderCommon.cpp
zousar shaker 5cabc11d45 Introduce an interface (ICookArtifactReader) for reading data back from a package store used at cook time, with implementations to either read artifacts from zen (if not present on the filesystem), or read artifacts from the filesystem alone. Also ensured that the reader is used in the places that currently expect to read data for incremental cook. Specifically:
- CookSettings.txt
- DevelopmentAssetRegistry.bin
- Shader code libraries

#rb Matt.Peters

[CL 35461438 by zousar shaker in ue5-main branch]
2024-08-12 14:45:14 -04:00

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