Files
UnrealEngineUWP/Engine/Plugins/Editor/EngineAssetDefinitions/Source/EngineAssetDefinitions.Build.cs
dan oconnor bce10e7dbd Improve text diff for maps
#rb justin.hare
[RN] Diffing umap assets now provides a more useful text representation of the map, rather than an empty T3D object

[CL 35983658 by dan oconnor in ue5-main branch]
2024-09-03 17:29:48 -04:00

1.6 KiB