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izzy/UnrealEngineUWP
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mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
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f2ff6bd94de1a5fcde5609e98bcbf57a4b8f2b79
UnrealEngineUWP/Engine/Build/BatchFiles/Mac
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josh adams 0a0f1e9041 - Added support ro ResignApp.sh for setting the marketing version (like 1.0) and bundle version (0.1.123123412)
- Couple of fixes when not changing bundle ID
#rb josh.adams

[CL 34445852 by josh adams in ue5-main branch]
2024-06-17 19:12:27 -04:00
..
AddEULAToDMG.sh
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Build.sh
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CompileSingleFile.sh
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CreateDMG.sh
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FixDependencyFiles.sh
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GenerateLLDBInit.sh
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GenerateProjectFiles.sh
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GenerateUniversalDSYM.sh
- When making universal dsyms, if an error occurs, we attempt with a FAT64 header, which is usable with Xcode15 and up.
2024-01-31 14:25:11 -05:00
GitDependencies.sh
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GitDependenciesHook.sh
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InstallP4VUtils.command
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RemoteLaunch.sh
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ResignApp.sh
- Added support ro ResignApp.sh for setting the marketing version (like 1.0) and bundle version (0.1.123123412)
2024-06-17 19:12:27 -04:00
SetupDotnet.sh
Upgrade bundled dotnet to 8.0.300
2024-05-29 14:12:18 -04:00
SetupEnvironment.sh
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SourceCodeLookup.sh
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SymbolicateOSXCrashLog.py
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SyncBuildRunLatest.command
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ThinApp.sh
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UpdateVersionAfterBuild.sh
- Fixed bad version generation in XCode script
2024-04-13 17:45:20 -04:00
XcodeBuild.sh
- Fixed Xcode proejct generation/compiling/booting for Vision Pro hardware
2024-02-09 13:21:33 -05:00
xcodeunlock.sh
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xcodeunlock.tps
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