Files
UnrealEngineUWP/Engine/Source/Developer/MeshSimplifier/QuadricMeshReduction.Build.cs
Ben Marsh 20bf0eb6a1 Updating copyright notices to 2017 (copying from //Tasks/UE4/Dev-Copyright-2017).
#rb none
#lockdown Nick.Penwarden

[CL 3226823 by Ben Marsh in Main branch]
2016-12-08 08:52:44 -05:00

18 lines
561 B
C#

// Copyright 1998-2017 Epic Games, Inc. All Rights Reserved.
using UnrealBuildTool;
using System.IO;
public class QuadricMeshReduction : ModuleRules
{
public QuadricMeshReduction(TargetInfo Target)
{
PublicIncludePaths.Add("Developer/MeshSimplifier/Public");
PrivateDependencyModuleNames.Add("Core");
PrivateDependencyModuleNames.Add("CoreUObject");
PrivateDependencyModuleNames.Add("Engine");
PrivateDependencyModuleNames.Add("RenderCore");
PrivateDependencyModuleNames.Add("RawMesh");
PrivateIncludePathModuleNames.Add("MeshUtilities");
}
}