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f12afd38363cc39fd1416754e724dc04e445b385
UnrealEngineUWP
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Engine
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Source
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Runtime
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UMG
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Private
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EditableTextBox.cpp
Nick Darnell
f12afd3836
UMG - Modal has been removed from AddToViewport now that the PlayerController controls it with SetInputMode. Updating all widgets to better handle destruction and cleanup of slate resources. Fixing an issue specifically with STextBlock accessing style information on Tick, which just after a Blueprint compiled can be removed. UTextBlock's now forcefully clear the style of widgets before being destroyed just in case they're still held onto someone that's presenting them for an extra frame.
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[CL 2305861 by Nick Darnell in Main branch]
2014-09-22 15:09:37 -04:00
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