Verified relative pathing works fine for msvc clang builds
Use .d files for dependencies when compiling with windows clang, instead of piping through cl-filter.exe
Use relative pathing for generated unity files
#rb Jonathan.Adamczewski
#rnx
#preflight 60d4de2bcaf0590001e62de9
#preflight 60d4efbccaf0590001e9af24
#ROBOMERGE-SOURCE: CL 16779820 in //UE5/Main/...
#ROBOMERGE-BOT: STARSHIP (Main -> Release-Engine-Test) (v836-16769935)
[CL 16779826 by joe kirchoff in ue5-release-engine-test branch]