Files
UnrealEngineUWP/Engine/Source/Programs/UnrealBuildTool
joe kirchoff ce96ff9682 UnrealBuildTool: Use process directly to get wall clock execution time
Process.StartTime raises an exception on non-windows platforms if the process has already exited, so cache it immediately after starting the FrameworkProcess
Process.TotalProcessorTime raises an exception on non-windows if the process has also exited, so don't do that

#rb none
#rnx

#ROBOMERGE-SOURCE: CL 16863633 in //UE5/Main/...
#ROBOMERGE-BOT: STARSHIP (Main -> Release-Engine-Test) (v836-16769935)

[CL 16863635 by joe kirchoff in ue5-release-engine-test branch]
2021-07-15 12:25:51 -04:00
..
2021-06-23 18:26:00 -04:00
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2021-06-11 18:21:35 -04:00