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mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
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f074d2fec80eb341f6e5fa6d42400a159ea9ca2f
UnrealEngineUWP/Engine/Source/Runtime/PhysicsCore/Private
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steven barnett ba608ec265 Add density to FPhysicsMaterial and use it for buoyancy
[CL 26926802 by steven barnett in ue5-main branch]
2023-08-08 15:22:55 -04:00
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BodyInstanceCore.cpp
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BodySetupCore.cpp
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ChaosConstraintSettings.cpp
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ChaosEngineInterface.cpp
Add density to FPhysicsMaterial and use it for buoyancy
2023-08-08 15:22:55 -04:00
ChaosInterfaceWrapperCore.cpp
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ChaosPhysicalMaterial.cpp
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ChaosScene.cpp
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PhysicalMaterial.cpp
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PhysicsCore.cpp
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PhysicsCoreModule.cpp
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PhysicsInitialization.cpp
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PhysicsInterfaceUtilsCore.cpp
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PhysicsObjectPhysicsCoreInterface.cpp
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PhysicsSettingsCore.cpp
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PhysTestSerializer.cpp
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PhysXLibs.cpp
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PhysXPublicCore.cpp
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PhysXSupportCore.cpp
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SceneQueryChaosImp.h
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SceneQueryPhysXImp.h
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SQAccelerator.cpp
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SQCapture.cpp
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SQVisitor.cpp
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