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mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
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f074d2fec80eb341f6e5fa6d42400a159ea9ca2f
UnrealEngineUWP/Engine/Source
History
Ben Marsh f074d2fec8 Restore missing using statement. UBT does not build with implicit usings.
[CL 27827837 by Ben Marsh in ue5-main branch]
2023-09-13 09:20:01 -04:00
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Developer
More operator new(TArray) fixes.
2023-09-13 05:23:54 -04:00
Editor
Data Layers: change default from editor to runtime when creating public data layer assets.
2023-09-13 09:02:22 -04:00
Programs
Restore missing using statement. UBT does not build with implicit usings.
2023-09-13 09:20:01 -04:00
Runtime
Ias: Only block on http when the client is sufficiently saturated (2*NumConcurrentConnections).
2023-09-13 09:09:24 -04:00
ThirdParty
Change Texture2DArray's to flatten by texture name instead of using shader names.
2023-09-13 05:09:45 -04:00
UnrealClient.Target.cs
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UnrealEditor.Target.cs
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UnrealGame.Target.cs
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UnrealServer.Target.cs
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