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mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
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UnrealEngineUWP/Engine/Source/Runtime/NavigationSystem
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zach bethel 29f735f4a3 Modified scene proxy GetDynamicMeshElements calls to take a local command list instead of relying on the immediate command list and defer uniform expression cache invalidations.
- Calls to FRHICommandListImmediate::Get() replaced with Collector.GetRHICommandList()

#jira UE-194426

[CL 27813729 by zach bethel in ue5-main branch]
2023-09-12 18:32:22 -04:00
..
DevDocs
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Private
Modified scene proxy GetDynamicMeshElements calls to take a local command list instead of relying on the immediate command list and defer uniform expression cache invalidations.
2023-09-12 18:32:22 -04:00
Public
[Navigation] Added bounds to NavCollision since geometry can differ from StaticMesh
2023-09-11 10:47:11 -04:00
NavigationSystem.Build.cs
Removed dependencies that aren't needed by the modules that declare them. This is to help fix bad circular dependencies in the engine.
2023-06-03 15:25:01 -04:00
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