Files
UnrealEngineUWP/Engine/Source/Runtime/EngineSettings/EngineSettings.Build.cs
2014-03-14 14:13:41 -04:00

32 lines
493 B
C#

// Copyright 1998-2014 Epic Games, Inc. All Rights Reserved.
namespace UnrealBuildTool.Rules
{
public class EngineSettings : ModuleRules
{
public EngineSettings(TargetInfo Target)
{
PublicDependencyModuleNames.AddRange(
new string[]
{
"CoreUObject",
}
);
PrivateDependencyModuleNames.AddRange(
new string[]
{
"Core",
}
);
PrivateIncludePaths.AddRange(
new string[]
{
"Runtime/EngineSettings/Private",
}
);
}
}
}