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UnrealEngineUWP
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ef64aa092ca9366aa4e215ff4cf606ad8cd38d1d
UnrealEngineUWP
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Engine
/
Source
/
Runtime
/
Core
History
Ben Marsh
03bd8ee584
Move hot reload functionality onto it's own define, instead of being tied into IS_MONOLITHIC. Don't want it enabled for modular shipping games in Rocket.
...
#codereview Robert.Manuszewski [CL 2293828 by Ben Marsh in Main branch]
2014-09-11 11:39:20 -04:00
..
Private
Move hot reload functionality onto it's own define, instead of being tied into IS_MONOLITHIC. Don't want it enabled for modular shipping games in Rocket.
2014-09-11 11:39:20 -04:00
Public
Move hot reload functionality onto it's own define, instead of being tied into IS_MONOLITHIC. Don't want it enabled for modular shipping games in Rocket.
2014-09-11 11:39:20 -04:00
Resources
/Windows
Unify turning preprocessor tokens to strings using PREPROCESSOR_TO_STRING macro.
2014-08-21 10:14:04 -04:00
Core.Build.cs
Fixing cross-compilation of the editor target for Linux.
2014-09-10 15:03:57 -04:00