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50 lines
993 B
C++
50 lines
993 B
C++
// Copyright 1998-2014 Epic Games, Inc. All Rights Reserved.
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#pragma once
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class FOutputLogCommandsImpl : public TCommands<FOutputLogCommandsImpl>
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{
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public:
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FOutputLogCommandsImpl() : TCommands<FOutputLogCommandsImpl>
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(
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"OutputLog", // Context name for fast lookup
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NSLOCTEXT("Contexts", "OutputLog", "Output Log"), // Localized context name for displaying
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NAME_None, // Parent
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FEditorStyle::GetStyleSetName() // Icon Style Set
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)
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{
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}
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/**
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* Initialize commands
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*/
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virtual void RegisterCommands() override;
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public:
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/** Copy command */
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TSharedPtr< FUICommandInfo > CopyOutputLog;
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/** SelectAll command */
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TSharedPtr< FUICommandInfo > SelectAllInOutputLog;
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/** SelectNone command */
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TSharedPtr< FUICommandInfo > SelectNoneInOutputLog;
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/** DeleteAll command */
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TSharedPtr< FUICommandInfo > ClearOutputLog;
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};
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class OUTPUTLOG_API FOutputLogCommands
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{
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public:
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static void Register();
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static const FOutputLogCommandsImpl& Get();
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static void Unregister();
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};
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