Logo
Explore Help
Sign In
izzy/UnrealEngineUWP
0
0
Fork 0
You've already forked UnrealEngineUWP
mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
Code Issues Packages Projects Releases Wiki Activity
Files
ef3db7306923d7fc418c65721a4e360c2dca1f4e
UnrealEngineUWP/Engine/Source/Runtime/ApplicationCore/Private
History
wei liu ef3db73069 Fix the Safezone updated incorrectly issue, the SafeFrameChangeEvent needs to be triggered after the orientation changed.
Fix the Gyro broken issue.


#rb Allan.Bentham, Chris.Babcock

[CL 27434423 by wei liu in ue5-main branch]
2023-08-28 22:30:51 -04:00
..
Android
Fix the Safezone updated incorrectly issue, the SafeFrameChangeEvent needs to be triggered after the orientation changed.
2023-08-28 22:30:51 -04:00
Apple
…
GenericPlatform
Ensure GetPlatformUserForUserIndex and GetUserIndexForPlatformUser are commutitive.
2023-03-10 04:54:52 -05:00
HAL
…
IOS
Fix instances of incorrect usage of UE_LOG.
2023-08-23 11:04:15 -04:00
Linux
Accept pull request fixing mouse input on Wayland applications
2023-07-18 13:03:45 -04:00
Mac
Apple: Update runtime to macos 11 and clean up warnings from doing that.
2023-08-25 15:04:47 -04:00
Null
Fix: Mouse locations are off when rendering off screen. This is due to the platform work area being much larger than the application size. The NullPlatform work area now listens for resolution updates and updates is size accordingly, effectively meaning the desktop size is always the size of the application.
2023-07-24 19:51:51 -04:00
Unix
…
Windows
Break XInput out into it's own Input Device module instead of being created as a part of the Windows Application.
2023-08-22 14:03:18 -04:00
ApplicationCore.cpp
…
Powered by Gitea Page: 1406ms Template: 29ms
English
English
Licenses API