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mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
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ef32bec83fcd2b4377bf39314a382ebbc5cb893a
UnrealEngineUWP/Engine/Source/Developer/GameplayDebugger/Classes
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sebastian kowalczyk 2abce66ad4 - Extended GameplayDebugger data view in Simulation. I added a way to switch debug views, to have all functionality from PIE.
- Fixed paths rendering while using GameplayDebugger (client/server too)
Both changes integrated to Main from Dev (CL #2290675, CL #2282927)

[CL 2290696 by sebastian kowalczyk in Main branch]
2014-09-09 12:17:30 -04:00
..
GameplayDebuggingComponent.h
- Extended GameplayDebugger data view in Simulation. I added a way to switch debug views, to have all functionality from PIE.
2014-09-09 12:17:30 -04:00
GameplayDebuggingControllerComponent.h
Merging using UE4-Fortnite-To-UE4 from CL 2261973
2014-08-21 20:30:51 -04:00
GameplayDebuggingHUDComponent.h
Fixed build error. #Fortnite
2014-06-25 12:59:54 -04:00
GameplayDebuggingReplicator.h
- Extended GameplayDebugger data view in Simulation. I added a way to switch debug views, to have all functionality from PIE.
2014-09-09 12:17:30 -04:00
GameplayDebuggingTypes.h
- Extended GameplayDebugger data view in Simulation. I added a way to switch debug views, to have all functionality from PIE.
2014-09-09 12:17:30 -04:00
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