Files
UnrealEngineUWP/Engine/Plugins/Runtime/Metasound/Source/MetasoundEngine/MetasoundEngine.Build.cs
jimmy smith 39745ac8ae WavePlayer Backcompat with old ICompressedAudioInfo
#rb ethan.geller phil.popp aaron.mcleran
#jira UEAU-591

[CL 14275071 by jimmy smith in ue5-main branch]
2020-09-08 18:12:55 -04:00

38 lines
645 B
C#

// Copyright Epic Games, Inc. All Rights Reserved.
using UnrealBuildTool;
using System.IO;
namespace UnrealBuildTool.Rules
{
public class MetasoundEngine : ModuleRules
{
public MetasoundEngine(ReadOnlyTargetRules Target) : base(Target)
{
PrivateDependencyModuleNames.AddRange
(
new string[]
{
"Core",
"MetasoundGraphCore",
"MetasoundGenerator",
"AudioExtensions",
"AudioCodecEngine"
}
);
PublicDependencyModuleNames.AddRange
(
new string[]
{
"CoreUObject",
"Engine",
"MetasoundFrontend",
"MetasoundStandardNodes",
"Serialization"
}
);
}
}
}