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#ttp 333623 Allow users to open asset editors straight from the Reference Viewer reviewer Thomas.Sarkanen [CL 2071770 by Andrew Copland in Main branch]
65 lines
2.7 KiB
C++
65 lines
2.7 KiB
C++
// Copyright 1998-2014 Epic Games, Inc. All Rights Reserved.
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#include "ReferenceViewerPrivatePCH.h"
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#include "AssetThumbnail.h"
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#include "ReferenceViewerActions.h"
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#include "GlobalEditorCommonCommands.h"
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//////////////////////////////////////////////////////////////////////////
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// UReferenceViewerSchema
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UReferenceViewerSchema::UReferenceViewerSchema(const class FPostConstructInitializeProperties& PCIP)
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: Super(PCIP)
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{
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}
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void UReferenceViewerSchema::GetContextMenuActions(const UEdGraph* CurrentGraph, const UEdGraphNode* InGraphNode, const UEdGraphPin* InGraphPin, class FMenuBuilder* MenuBuilder, bool bIsDebugging) const
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{
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MenuBuilder->AddMenuEntry(FGlobalEditorCommonCommands::Get().FindInContentBrowser);
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MenuBuilder->AddMenuEntry(FReferenceViewerActions::Get().OpenSelectedInAssetEditor);
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MenuBuilder->AddMenuEntry(FReferenceViewerActions::Get().ReCenterGraph);
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MenuBuilder->AddMenuEntry(FReferenceViewerActions::Get().ListReferencedObjects);
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MenuBuilder->AddMenuEntry(FReferenceViewerActions::Get().ListObjectsThatReference);
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MenuBuilder->AddSubMenu(NSLOCTEXT("ReferenceViewerSchema","MakeCollectionWithReferencedAssetsTitle", "Make Collection with Referenced Assets"),
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FText::GetEmpty(),
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FNewMenuDelegate::CreateUObject(this, &UReferenceViewerSchema::GetMakeCollectionWithReferencedAssetsSubMenu )
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);
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MenuBuilder->AddMenuEntry(FReferenceViewerActions::Get().ShowReferenceTree);
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}
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FLinearColor UReferenceViewerSchema::GetPinTypeColor(const FEdGraphPinType& PinType) const
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{
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return FLinearColor::White;
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}
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void UReferenceViewerSchema::BreakPinLinks(UEdGraphPin& TargetPin, bool bSendsNodeNotifcation) const
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{
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// Don't allow breaking any links
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}
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void UReferenceViewerSchema::BreakSinglePinLink(UEdGraphPin* SourcePin, UEdGraphPin* TargetPin)
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{
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// Don't allow breaking any links
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}
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FPinConnectionResponse UReferenceViewerSchema::MovePinLinks(UEdGraphPin& MoveFromPin, UEdGraphPin& MoveToPin, bool bIsItermeadiateMove) const
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{
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// Don't allow moving any links
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return FPinConnectionResponse(CONNECT_RESPONSE_DISALLOW, TEXT(""));
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}
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FPinConnectionResponse UReferenceViewerSchema::CopyPinLinks(UEdGraphPin& CopyFromPin, UEdGraphPin& CopyToPin, bool bIsItermeadiateCopy) const
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{
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// Don't allow copying any links
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return FPinConnectionResponse(CONNECT_RESPONSE_DISALLOW, TEXT(""));
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}
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void UReferenceViewerSchema::GetMakeCollectionWithReferencedAssetsSubMenu( FMenuBuilder& MenuBuilder )
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{
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MenuBuilder.AddMenuEntry(FReferenceViewerActions::Get().MakeLocalCollectionWithReferencedAssets);
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MenuBuilder.AddMenuEntry(FReferenceViewerActions::Get().MakePrivateCollectionWithReferencedAssets);
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MenuBuilder.AddMenuEntry(FReferenceViewerActions::Get().MakeSharedCollectionWithReferencedAssets);
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}
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