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UnrealEngineUWP
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ededecb77e3cb29256feceecea00936f82b0772d
UnrealEngineUWP
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Engine
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Source
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Runtime
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ShaderCore
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John Abercrombie
e881c0491c
Merging using UE4-Fortnite-To-UE4 @ CL 2685327
...
[CL 2693429 by John Abercrombie in Main branch]
2015-09-16 10:22:45 -04:00
..
CrossCompilerCommon.h
…
Shader.h
Merging changes necessary to support layered rendering on platforms where layer specification is done in vertex shader as geometry shaders don't exist.
2015-08-28 05:31:26 -04:00
ShaderCache.h
Merging using UE4-Fortnite-To-UE4 @ CL 2685327
2015-09-16 10:22:45 -04:00
ShaderCore.h
…
ShaderParameters.h
…
ShaderParameterUtils.h
…
VertexFactory.h
Provide default implementations for members so that the base type isn't abstract and can be used in arrays. (VS2015)
2015-07-15 15:53:03 -04:00