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mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
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ededecb77e3cb29256feceecea00936f82b0772d
UnrealEngineUWP/Engine/Source/Runtime/ShaderCore/Public
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John Abercrombie e881c0491c Merging using UE4-Fortnite-To-UE4 @ CL 2685327
[CL 2693429 by John Abercrombie in Main branch]
2015-09-16 10:22:45 -04:00
..
CrossCompilerCommon.h
…
Shader.h
Merging changes necessary to support layered rendering on platforms where layer specification is done in vertex shader as geometry shaders don't exist.
2015-08-28 05:31:26 -04:00
ShaderCache.h
Merging using UE4-Fortnite-To-UE4 @ CL 2685327
2015-09-16 10:22:45 -04:00
ShaderCore.h
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ShaderParameters.h
…
ShaderParameterUtils.h
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VertexFactory.h
Provide default implementations for members so that the base type isn't abstract and can be used in arrays. (VS2015)
2015-07-15 15:53:03 -04:00
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