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mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
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ededecb77e3cb29256feceecea00936f82b0772d
UnrealEngineUWP/Engine/Source/Runtime/IOS
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Martin Mittring 81a3824fa4 Changed default SamplerState anisotropy from 0 (use cvar setting) to 1 prevent accidential use of anisotropy which could cost performance and cause artifacts.
Other minor refactorings.

[CL 2688164 by Martin Mittring in Main branch]
2015-09-11 12:05:05 -04:00
..
IOSAudio
fixes to build against IOS 9 beta 4 SDK
2015-08-11 15:00:24 -04:00
IOSRuntimeSettings
Update property in ini when override applied to project settings
2015-09-03 11:55:32 -04:00
LaunchDaemonMessages
Messaging: Removed the WithMessaging type trait and message type pre-cache
2015-04-01 17:35:20 -04:00
MetalRHI
Changed default SamplerState anisotropy from 0 (use cvar setting) to 1 prevent accidential use of anisotropy which could cost performance and cause artifacts.
2015-09-11 12:05:05 -04:00
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