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UnrealEngineUWP
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UnrealEngineUWP
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Engine
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UnrealBuildTool
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Windows
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Ben Marsh
e52080118a
Add code to try manually determining the INCLUDE and LIB environment variables based on the registry, and output a warning if they are incorrect.
...
#codereview Wes.Hunt [CL 2693263 by Ben Marsh in Main branch]
2015-09-16 07:46:55 -04:00
..
UEBuildWindows.cs
Speed up reading and accessing ini files from UAT/UBT
2015-09-15 09:29:42 -04:00
VCEnvironment.cs
Add code to try manually determining the INCLUDE and LIB environment variables based on the registry, and output a warning if they are incorrect.
2015-09-16 07:46:55 -04:00
VCToolChain.cs
[INTEGRATE] Unreal Build Tool: Output total number of actions to execute when building
2015-09-10 08:52:03 -04:00
WindowsProjectGenerator.cs
Fix output of .user file when generating projects on Windows. Seems that it was relying on HasUProjectFile() being set, which is not a global (and not set per-project).
2014-12-11 15:44:40 -05:00