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mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
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ededecb77e3cb29256feceecea00936f82b0772d
UnrealEngineUWP/Engine/Source/Programs/UnrealBuildTool/Windows
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Ben Marsh e52080118a Add code to try manually determining the INCLUDE and LIB environment variables based on the registry, and output a warning if they are incorrect.
#codereview Wes.Hunt

[CL 2693263 by Ben Marsh in Main branch]
2015-09-16 07:46:55 -04:00
..
UEBuildWindows.cs
Speed up reading and accessing ini files from UAT/UBT
2015-09-15 09:29:42 -04:00
VCEnvironment.cs
Add code to try manually determining the INCLUDE and LIB environment variables based on the registry, and output a warning if they are incorrect.
2015-09-16 07:46:55 -04:00
VCToolChain.cs
[INTEGRATE] Unreal Build Tool: Output total number of actions to execute when building
2015-09-10 08:52:03 -04:00
WindowsProjectGenerator.cs
Fix output of .user file when generating projects on Windows. Seems that it was relying on HasUProjectFile() being set, which is not a global (and not set per-project).
2014-12-11 15:44:40 -05:00
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