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eddd4680e56eba4830f34d844dfd21ebc9daf9ce
UnrealEngineUWP/Engine/Source/Developer/TextureBuild
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Devin Doucette 2762172bb4 Texture: Allow DDC to select the compression method for texture build output and remove the mip size from serialized mips
#rb Zousar.Shaker
#rnx

[CL 16956295 by Devin Doucette in ue5-main branch]
2021-07-26 10:29:04 -04:00
..
Private
Texture: Allow DDC to select the compression method for texture build output and remove the mip size from serialized mips
2021-07-26 10:29:04 -04:00
Public
Use a hierarchical versioning scheme for texture build functions.
2021-07-15 09:58:48 -04:00
TextureBuild.Build.cs
…
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