Files
UnrealEngineUWP/Engine/Source/Developer/Windows/LiveCoding/Private/External/LC_ClientCommandActions.h
Ben Marsh 5651dbf4cd Integrating changes from Live++ 1.4.1.
#rb none

[CL 5919984 by Ben Marsh in Dev-Build branch]
2019-04-16 12:46:58 -04:00

38 lines
999 B
C++

// Copyright 2011-2019 Molecular Matters GmbH, all rights reserved.
#pragma once
#include "CoreTypes.h"
#include "LC_Commands.h"
class DuplexPipe;
namespace actions
{
#define DECLARE_ACTION(_name) \
struct _name \
{ \
typedef ::commands::_name CommandType; \
static bool Execute(const CommandType* command, const DuplexPipe* pipe, void* context); \
}
DECLARE_ACTION(RegisterProcessFinished);
DECLARE_ACTION(EnableModuleFinished);
DECLARE_ACTION(DisableModuleFinished);
DECLARE_ACTION(EnableAllModulesFinished);
DECLARE_ACTION(DisableAllModulesFinished);
DECLARE_ACTION(EnterSyncPoint);
DECLARE_ACTION(LeaveSyncPoint);
DECLARE_ACTION(CallHooks);
DECLARE_ACTION(GetModule);
DECLARE_ACTION(LoadPatch);
DECLARE_ACTION(UnloadPatch);
DECLARE_ACTION(CallEntryPoint);
DECLARE_ACTION(LogOutput);
DECLARE_ACTION(CompilationFinished);
DECLARE_ACTION(HandleExceptionFinished);
#undef DECLARE_ACTION
}