Files
UnrealEngineUWP/Engine/Source/Developer/Windows/WindowsTargetPlatform/Private/WindowsTargetPlatformClasses.cpp
Ben Marsh 149375b14b Update copyright notices to 2015.
[CL 2379638 by Ben Marsh in Main branch]
2014-12-07 19:09:38 -05:00

14 lines
405 B
C++

// Copyright 1998-2015 Epic Games, Inc. All Rights Reserved.
#include "WindowsTargetPlatformPrivatePCH.h"
/* UWindowsTargetSettings structors
*****************************************************************************/
UWindowsTargetSettings::UWindowsTargetSettings( const FObjectInitializer& ObjectInitializer )
: Super(ObjectInitializer)
{
MinimumOSVersion = EMinimumSupportedOS::MSOS_Vista;
}