// Copyright 1998-2015 Epic Games, Inc. All Rights Reserved. #include "WindowsTargetPlatformPrivatePCH.h" /* UWindowsTargetSettings structors *****************************************************************************/ UWindowsTargetSettings::UWindowsTargetSettings( const FObjectInitializer& ObjectInitializer ) : Super(ObjectInitializer) { MinimumOSVersion = EMinimumSupportedOS::MSOS_Vista; }