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mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
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ed10d08e232b3f4767af1e791018cd8a0a290bdb
UnrealEngineUWP/Engine/Source
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christopher waters ed10d08e23 Adding bNeedsExtraShaderFormats to TargetRules to protect hidden platforms from exposing their DataDrivenPlatformInfo defines to other hidden platforms.
#jira none
#rb jonathan.adamczewski, brian.white, eric.mcdaniel, david.harvey
#preflight 61fb1b27c431b6aac049aa1d

[CL 18844424 by christopher waters in ue5-main branch]
2022-02-03 12:11:23 -05:00
..
Developer
Remove iOS13 and Metal 2.2 , implement iOS14 and Metal 2.4
2022-02-03 09:10:01 -05:00
Editor
Fix issues with child anim BP compilation ordering & sparse class data fixup
2022-02-03 10:36:00 -05:00
Programs
Adding bNeedsExtraShaderFormats to TargetRules to protect hidden platforms from exposing their DataDrivenPlatformInfo defines to other hidden platforms.
2022-02-03 12:11:23 -05:00
Runtime
Removing deprecated RHI functions
2022-02-03 12:09:32 -05:00
ThirdParty
Remove iOS13 and Metal 2.2 , implement iOS14 and Metal 2.4
2022-02-03 09:10:01 -05:00
UnrealClient.Target.cs
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UnrealEditor.Target.cs
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UnrealGame.Target.cs
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UnrealServer.Target.cs
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