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UnrealEngineUWP
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ecd2f824a1f2381d907593c853794de82d8bd580
UnrealEngineUWP
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Engine
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History
henrik karlsson
d5bf11be3a
Fixed for header units
...
#rb steve.robb [CL 28171593 by henrik karlsson in ue5-main branch]
2023-09-23 02:37:45 -04:00
..
D3DX12
Updating to Agility SDK 1.610.2
2023-04-21 15:32:40 -04:00
DirectSound
Don't use static functions in the DirectX module to get paths, it is not guaranteed that this module will exist
2023-08-14 18:16:33 -04:00
DirectStorage
Direct Storage: Updated to the latest 1.1.1
2023-02-28 13:42:30 -05:00
DirectX
Don't use static functions in the DirectX module to get paths, it is not guaranteed that this module will exist
2023-08-14 18:16:33 -04:00
DirectXLegacy
…
DX9
Don't use static functions in the DirectX module to get paths, it is not guaranteed that this module will exist
2023-08-14 18:16:33 -04:00
DX11
Don't use static functions in the DirectX module to get paths, it is not guaranteed that this module will exist
2023-08-14 18:16:33 -04:00
DX12
Don't use static functions in the DirectX module to get paths, it is not guaranteed that this module will exist
2023-08-14 18:16:33 -04:00
glTF-Toolkit
…
PIX
Fixed for header units
2023-09-23 02:37:45 -04:00
VisualStudioDTE
Disable VisualStudioDTE support when compiling with clang, until the type library header generation is fixed
2023-09-22 14:16:04 -04:00
WinInet
…
XAudio2_9
…
XInput
Don't use static functions in the DirectX module to get paths, it is not guaranteed that this module will exist
2023-08-14 18:16:33 -04:00