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ecd2f824a1f2381d907593c853794de82d8bd580
UnrealEngineUWP
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Engine
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Windows
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scott lindeneau
93410a92bb
[PhysicsFormats] Remove extraneous GetPhysicsFormat() overrides and make the default "Chaos".
...
#rb josh.may [CL 28295364 by scott lindeneau in ue5-main branch]
2023-09-27 17:38:13 -04:00
..
AllowWindowsPlatformAtomics.h
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AllowWindowsPlatformTypes.h
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COMPointer.h
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HideWindowsPlatformAtomics.h
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HideWindowsPlatformTypes.h
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MinimalWindowsApi.h
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MinWindows.h
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PostWindowsApi.h
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PreWindowsApi.h
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WindowsCriticalSection.h
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WindowsErrorOutputDevice.h
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WindowsEventLogOutputDevice.h
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WindowsHWrapper.h
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WindowsPlatform.h
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WindowsPlatformAffinity.h
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WindowsPlatformAtomics.h
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WindowsPlatformCodeAnalysis.h
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WindowsPlatformCompilerPreSetup.h
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WindowsPlatformCompilerSetup.h
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WindowsPlatformCrashContext.h
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WindowsPlatformFile.h
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WindowsPlatformMath.h
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WindowsPlatformMemory.h
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WindowsPlatformMisc.h
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WindowsPlatformNamedPipe.h
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WindowsPlatformOutputDevices.h
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WindowsPlatformProcess.h
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WindowsPlatformProperties.h
[PhysicsFormats] Remove extraneous GetPhysicsFormat() overrides and make the default "Chaos".
2023-09-27 17:38:13 -04:00
WindowsPlatformStackWalk.h
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WindowsPlatformString.h
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WindowsPlatformTime.h
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WindowsPlatformTLS.h
Custom cross-platform dynamic TLS implementation because we hit OS TLS slot limit on many platforms. compile-time defined num slot limit.
2023-09-13 09:25:27 -04:00
WindowsSemaphore.h
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WindowsSystemIncludes.h
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