Logo
Explore Help
Sign In
izzy/UnrealEngineUWP
0
0
Fork 0
You've already forked UnrealEngineUWP
mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
Code Issues Packages Projects Releases Wiki Activity
Files
ecd2f824a1f2381d907593c853794de82d8bd580
UnrealEngineUWP/Engine/Source/Runtime/Core/Private/Containers
History
steve robb dea6565ed3 Fixed up some use of TCHAR instead of ElementType.
#rb james.hopkin
#jira UE-194628

[CL 28338470 by steve robb in ue5-main branch]
2023-09-29 06:10:12 -04:00
..
Algo
…
BackgroundableTicker.cpp
…
BitArray.cpp
…
ContainerAllocationPolicies.cpp
…
ContainerHelpers.cpp
…
ContainersTest.cpp
…
HashTable.cpp
…
LockFreeList.cpp
…
MemoryImageAllocator.cpp
…
StackTracker.cpp
…
StaticBitArrayTests.cpp
Fixed TStaticBitArray::operator== const incorrectness, which wasn't being called by operator!= but was instead causing an incorrect path to be called via implicit bool conversions.
2023-09-08 11:16:20 -04:00
String.cpp
Renamed FString to a macro which will be used to expand out to different names.
2023-09-20 06:08:43 -04:00
String.cpp.inl
Fixed up some use of TCHAR instead of ElementType.
2023-09-29 06:10:12 -04:00
StringIncludes.cpp.inl
Moved string code into .inl files in anticipation of the upcoming FUtf8String change.
2023-09-13 11:11:38 -04:00
StringTest.cpp
…
Ticker.cpp
…
Union.cpp
…
VersePath.cpp
…
Powered by Gitea Page: 1108ms Template: 22ms
English
English
Licenses API