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izzy/UnrealEngineUWP
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mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
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ecd2f824a1f2381d907593c853794de82d8bd580
UnrealEngineUWP/Engine/Source/Runtime/ApplicationCore/Public
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vlad golovan 592477d115 Adding support for windows clipboard contents update events for to be using for engine tooling.
#rb daren.cheng

[CL 27468844 by vlad golovan in ue5-main branch]
2023-08-29 18:01:09 -04:00
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Android
Fix the Safezone updated incorrectly issue, the SafeFrameChangeEvent needs to be triggered after the orientation changed.
2023-08-28 22:30:51 -04:00
GenericPlatform
Adding support for windows clipboard contents update events for to be using for engine tooling.
2023-08-29 18:01:09 -04:00
HAL
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IOS
- Very very early support for UE running as a SwiftUI app:
2023-08-02 09:09:16 -04:00
Linux
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Mac
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Null
Fix: Mouse locations are off when rendering off screen. This is due to the platform work area being much larger than the application size. The NullPlatform work area now listens for resolution updates and updates is size accordingly, effectively meaning the desktop size is always the size of the application.
2023-07-24 19:51:51 -04:00
Unix
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Windows
Break XInput out into it's own Input Device module instead of being created as a part of the Windows Application.
2023-08-22 14:03:18 -04:00
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