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mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
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ecd2f824a1f2381d907593c853794de82d8bd580
UnrealEngineUWP/Engine/Source/Programs/UnrealGameSync/UnrealGameSyncShared
History
randy jones 22efeb3743 UGS: Second attempt to speed up "finding last code change..."
Added a fallback in case the fast p4 query fails.

[CL 28190088 by randy jones in ue5-main branch]
2023-09-25 11:53:47 -04:00
..
ArchiveInfo.cs
UGS: increase number of returned PCB revisions
2023-09-19 15:40:40 -04:00
ArchiveManifest.cs
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BuildStep.cs
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ConfigFile.cs
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ConfigUtils.cs
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Deployment.json
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DeploymentSettings.cs
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FileFilter.cs
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GlobalSettings.cs
Add option to "Always Clobber" in UGS
2023-09-21 13:27:40 -04:00
OpenProjectInfo.cs
Add an option to generate a P4CONFIG to UGS when opening a project.
2023-08-22 07:31:08 -04:00
OutputAdapters.cs
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Telemetry.cs
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TelemetryStopwatch.cs
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UnrealGameSyncShared.csproj
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UserSettings.cs
UGS: Do not download editor archives if already downloaded
2023-09-22 14:05:32 -04:00
Utility.cs
UGS: Fix UBT instances not being killed if a UGS sync is aborted.
2023-08-17 08:48:31 -04:00
WorkspaceLock.cs
UGS: Fix hang on shutdown if a workspace lock has not been released.
2023-07-18 16:10:40 -04:00
WorkspaceState.cs
UGS: Do not download editor archives if already downloaded
2023-09-22 14:05:32 -04:00
WorkspaceUpdate.cs
UGS: Second attempt to speed up "finding last code change..."
2023-09-25 11:53:47 -04:00
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