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ecd2f824a1f2381d907593c853794de82d8bd580
UnrealEngineUWP/Engine/Source/Programs/Shared/EpicGames.Perforce
History
Ben Marsh 025a6f2f88 Fix errors building UAT on Windows ARM64 due to invalid PDB debug type.
[CL 28191491 by Ben Marsh in ue5-main branch]
2023-09-25 12:24:22 -04:00
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Records
EpicGames.Perforce: Fix handling of opened command when a stream spec is opened for edit.
2023-06-20 17:59:28 -04:00
EpicGames.Perforce.csproj
Fix errors building UAT on Windows ARM64 due to invalid PDB debug type.
2023-09-25 12:24:22 -04:00
FileSpecList.cs
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IPerforceConnection.cs
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IPerforceOutput.cs
Horde: Pass a shelved change into config validation command.
2023-08-23 08:41:43 -04:00
NativePerforceConnection.cs
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PerforceAttributes.cs
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PerforceChangeView.cs
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PerforceChildProcess.cs
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PerforceConnection.cs
Horde: Fix some IDE warnings.
2023-08-11 09:40:42 -04:00
PerforceEnvironment.cs
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PerforceError.cs
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PerforceException.cs
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PerforceInfo.cs
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PerforceIo.cs
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PerforceRecord.cs
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PerforceReflection.cs
Horde: Enable code style warnings in "Analyze" configuration for Horde.Agent and Horde.Agent.TrayApp, and fix current violations.
2023-09-12 16:20:59 -04:00
PerforceResponse.cs
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PerforceResponseList.cs
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PerforceSettings.cs
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PerforceUtils.cs
Treat .native.verse files as code.
2023-06-08 15:54:50 -04:00
PerforceViewFilter.cs
Horde: Allow spaces in P4 view filters.
2023-06-15 18:58:38 -04:00
PerforceViewMap.cs
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