Files
UnrealEngineUWP/Engine/Source/Editor/PropertyEditor/Internal
jordan hoffmann 7f9f45ce6a Several changes to property panel diff code to make it usable in other situations (like the upcoming property bag fixup tool)
[Bugfix] fixed detail's diff code that assumed non-multiedit mode.
[Feature] Moved code in FDetailsDiffControl::GetLinkedScrollRate to FAsyncDetailViewDiff::GenerateScrollSyncRate so that it can be used without FDetailsDiffControl
[Feature] Made details splitter highlight colors use a callback rather than a map of conflicts so it's more versatile
[Feature] Changed the TreeDiffSpecification to use a virtual class TTreeDiffSpecification instead so that individual methods can be overriden for a specific use case
[Feature] Added callback to details splitter to tell it to ignore a row when highlighting
#rb dan.oconnor

[CL 28238088 by jordan hoffmann in ue5-main branch]
2023-09-26 13:57:52 -04:00
..