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- Trace selected animation for ChooserPlayer node. - Make debug bubbles in rewind debugger show all traced node properties, except Name. - Make sequence player nodes display the current sequence in the debug bubble. - Trace assets, such as Sequence or BlendSpace with the Key: Asset, and enable display of the Asset column in the AnimGraph rewind debugger details. #rb Samuele.Rigamonti [CL 28214450 by keith yerex in ue5-main branch]