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ecd2f824a1f2381d907593c853794de82d8bd580
UnrealEngineUWP
/
Engine
/
Plugins
/
Runtime
/
SmartObjects
/
Source
/
SmartObjectsModule
/
Public
History
yoan stamant
a788975f6b
Fixed type conversion warnings
...
#rb mikko.mononen [CL 27890994 by yoan stamant in ue5-main branch]
2023-09-14 15:23:22 -04:00
..
Annotations
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WorldConditions
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BlackboardKeyType_SOClaimHandle.h
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EnvQueryGenerator_SmartObjects.h
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EnvQueryItemType_SmartObject.h
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GameplayDebuggerCategory_SmartObject.h
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GenericSmartObject.h
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SmartObjectAnnotation.h
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SmartObjectBlueprintFunctionLibrary.h
Add a Find Smart Object from Targeting System request to smart objects. The targeting system is often used for player interactions to determine what the player is "targeting", so being able to find the smart objects that a player is looking at will make using smart objects for player interaction easier!
2023-09-05 16:59:33 -04:00
SmartObjectCollection.h
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SmartObjectComponent.h
Expose some smart object component, definition, and runtime options to blueprints to make it possible to have some very basic interactions with them inside a blueprint.
2023-08-22 12:17:21 -04:00
SmartObjectContainerRenderingComponent.h
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SmartObjectDebugRenderingComponent.h
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SmartObjectDebugSceneProxy.h
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SmartObjectDefinition.h
SmartObject: Added outliner to asset editor
2023-08-29 07:48:32 -04:00
SmartObjectHashGrid.h
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SmartObjectOctree.h
Fixed type conversion warnings
2023-09-14 15:23:22 -04:00
SmartObjectPersistentCollection.h
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SmartObjectRenderingComponent.h
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SmartObjectRuntime.h
SmartObject: Added outliner to asset editor
2023-08-29 07:48:32 -04:00
SmartObjectSettings.h
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SmartObjectsModule.h
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SmartObjectSubsystem.h
Fixed type conversion warnings
2023-09-14 15:23:22 -04:00
SmartObjectTypes.h
[SmartObjects] Added events to listen to Smart Object Component bind/unbind
2023-08-18 03:54:54 -04:00
SmartObjectUserComponent.h
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SmartObjectVisualizationContext.h
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