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ecd2f824a1f2381d907593c853794de82d8bd580
UnrealEngineUWP
/
Engine
/
Plugins
/
Runtime
/
SmartObjects
/
Source
/
SmartObjectsModule
/
Private
History
yoan stamant
a788975f6b
Fixed type conversion warnings
...
#rb mikko.mononen [CL 27890994 by yoan stamant in ue5-main branch]
2023-09-14 15:23:22 -04:00
..
Annotations
Fixed type conversion warnings
2023-09-14 15:23:22 -04:00
WorldConditions
…
BlackboardKeyType_SOClaimHandle.cpp
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EnvQueryGenerator_SmartObjects.cpp
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EnvQueryItemType_SmartObject.cpp
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GameplayDebuggerCategory_SmartObject.cpp
SmartObject: Added outliner to asset editor
2023-08-29 07:48:32 -04:00
GenericSmartObject.cpp
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SmartObjectBlueprintFunctionLibrary.cpp
Add a Find Smart Object from Targeting System request to smart objects. The targeting system is often used for player interactions to determine what the player is "targeting", so being able to find the smart objects that a player is looking at will make using smart objects for player interaction easier!
2023-09-05 16:59:33 -04:00
SmartObjectCollection.cpp
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SmartObjectComponent.cpp
Disable Replication of properties on the base Smart Object component class to get rid of warnings on boot
2023-08-22 15:35:40 -04:00
SmartObjectContainerRenderingComponent.cpp
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SmartObjectDebugRenderingComponent.cpp
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SmartObjectDebugSceneProxy.cpp
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SmartObjectDefinition.cpp
SmartObject: Added outliner to asset editor
2023-08-29 07:48:32 -04:00
SmartObjectHashGrid.cpp
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SmartObjectOctree.cpp
Fixed type conversion warnings
2023-09-14 15:23:22 -04:00
SmartObjectPersistentCollection.cpp
Fix CIS Issue 332657: NonUnity build for non editor targets
2023-07-18 14:44:30 -04:00
SmartObjectPropertyHelpers.h
SmartObject:Compilation fixes
2023-08-29 10:35:35 -04:00
SmartObjectRenderingComponent.cpp
[SmartObject] Removed dependency on MassEntity to store slots
2023-07-18 08:42:51 -04:00
SmartObjectRuntime.cpp
[SmartObject] Removed dependency on MassEntity to store slots
2023-07-18 08:42:51 -04:00
SmartObjectsModule.cpp
…
SmartObjectSubsystem.cpp
Add a Find Smart Object from Targeting System request to smart objects. The targeting system is often used for player interactions to determine what the player is "targeting", so being able to find the smart objects that a player is looking at will make using smart objects for player interaction easier!
2023-09-05 16:59:33 -04:00
SmartObjectSubsystemRenderingActor.cpp
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SmartObjectSubsystemRenderingActor.h
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SmartObjectTestingActor.cpp
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SmartObjectTestingActor.h
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SmartObjectTypes.cpp
SmartObject: Fix getting default step height for navigation capsule
2023-09-12 09:09:26 -04:00
SmartObjectUserComponent.cpp
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SmartObjectVisualizationContext.cpp
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