Files
UnrealEngineUWP/Engine/Plugins/Runtime/OpenXRHandTracking
jeff fisher 74c5c9755b UE-194257 OpenXR: vive hand tracking layer breaks oculus runtime
-Added a ProblematicOpenXRApiLayerInfos ini setting that defines specific ApiLayer versions that are behaving badly with regard to an extension.
-Attempt to create the openxr instance by repeatedly calling xrCreateInstance with progressively more of the potentially problematic extensions not enabled.  We will either find a combination that works or never find a combination that works.
-This Cl also provides a structure for implementing further problematic openxr api layer handling, should a project need further workarounds similar to this.
#jira UE-194257
#rb Christopher.Fiala

[CL 27919342 by jeff fisher in ue5-main branch]
2023-09-15 12:20:43 -04:00
..