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mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
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eca62dcdf1cc174358c786dae34ff4eb65bbb00e
UnrealEngineUWP/Engine/Programs
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Zousar Shaker 9cc72e7b9f Fix issues with the TObjectPtr upgrade toolchain in preparation of another pass to make ShooterGame compliant and enforce the use of TObjectPtr for all member properties.
#rb matt.peters

[CL 16622906 by Zousar Shaker in ue5-main branch]
2021-06-10 10:19:17 -04:00
..
BuildPatchTool/Config
…
CrashReportClient/Config
Copying //UE4/Dev-Core to Main (//UE4/Main)
2019-10-03 16:26:48 -04:00
ShaderCompileWorker/Config
…
UnrealFrontend/Config
…
UnrealGameSync
Update UGS message for UE5 EA2
2021-06-09 21:15:08 -04:00
UnrealHeaderTool/Config
Fix issues with the TObjectPtr upgrade toolchain in preparation of another pass to make ShooterGame compliant and enforce the use of TObjectPtr for all member properties.
2021-06-10 10:19:17 -04:00
UnrealInsights/Config
[Insights]
2021-04-02 08:39:05 -04:00
UnrealLightmass/Config
…
UnrealMultiUserServer/Config
Merging //UE4/Dev-Main to Dev-Build (//UE4/Dev-Build)
2019-01-10 20:03:35 -05:00
UnrealRecoverySvc/Config
#jira UE-85967 - UnrealDisasterRecoveryService character length is long and can easily max out path length
2020-02-18 16:17:27 -05:00
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