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- big build products which are sent over the wire are now compressed. - modfied HTML5Launcher to serve compressed files. Added this to the final packaged game too because python simple http server does not handle compressed files. - combined various javascript utlity files into one. #codereview josh.adams, james.moran [CL 2577658 by Ankit Khare in Main branch]
28 lines
770 B
Plaintext
28 lines
770 B
Plaintext
This folder contains pre compressed files ready for deployment, please make sure to use the shipping build for final deployment.
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Files Required for final deployment.
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---------------------------------
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*.js.gz -compressed javascript files.
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*.data -compressed game content
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*.mem -compressed memory iniitialization file
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*.html -uncompressed landing page.
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*.symbols - uncompressed symbols, if necessary.
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Local Testing
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run HTML5Launcher.exe (via mono on Mac) to start a web sever which is conigured to serve compressed files on localhost. This is not a production quality server.
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add -ServerPort=XXXX to the command line if necessary to change the serving port. Default port is 8000.
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How to deploy on Apache
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------------------------
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Todo.
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