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22 lines
708 B
C#
22 lines
708 B
C#
// Copyright 1998-2014 Epic Games, Inc. All Rights Reserved.
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using UnrealBuildTool;
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public class WebSockets : ModuleRules
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{
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public WebSockets(TargetInfo Target)
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{
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Type = ModuleType.External;
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string WebsocketPath = UEBuildConfiguration.UEThirdPartySourceDirectory + "WebSockets/libwebsockets/";
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if (Target.Platform == UnrealTargetPlatform.Win64)
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{
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PublicIncludePaths.Add(WebsocketPath + "include/");
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PublicLibraryPaths.Add(WebsocketPath + "lib/x64/" + WindowsPlatform.GetVisualStudioCompilerVersionName() + "/");
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PublicAdditionalLibraries.Add("websockets_static.lib");
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PublicAdditionalLibraries.Add("ZLIB.lib");
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}
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}
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}
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