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#ttp 331470 - UnrealVS: toolbar combos disabled #branch UE4 #proj UnrealVS #summary #change Minor refactor of BatchBuilder class to avoid issues when starting UnrealVS and loading options before the batch builder window opens. #change Improved tick thread startup and shutdown. It only runs when a solution is open. This allows it to shutdown cleaner when VS closes. #change Allowed the batch builder busy state to block solution closing. This should be prevented by VS anyway as a build would be running. #change Minor refactor of the way CommandLineEditor and the StartupProjectSelector enable/disable and update their combo controls. #change Version to 1.30 [CL 2055350 by Chris Wood in Main branch]
39 lines
1.2 KiB
C#
39 lines
1.2 KiB
C#
// Copyright 1998-2014 Epic Games, Inc. All Rights Reserved.
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using System;
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using System.Reflection;
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using System.Resources;
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using System.Runtime.CompilerServices;
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using System.Runtime.InteropServices;
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// General Information about an assembly is controlled through the following
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// set of attributes. Change these attribute values to modify the information
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// associated with an assembly.
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[assembly: AssemblyTitle("UnrealVS")]
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[assembly: AssemblyDescription("")]
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[assembly: AssemblyConfiguration("")]
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[assembly: AssemblyCompany("Epic Games, Inc.")]
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[assembly: AssemblyProduct("UnrealVS")]
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[assembly: AssemblyCopyright("Copyright 2014 Epic Games, Inc.")]
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[assembly: AssemblyTrademark("")]
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[assembly: AssemblyCulture("")]
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[assembly: ComVisible(false)]
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[assembly: CLSCompliant(false)]
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[assembly: NeutralResourcesLanguage("en-US")]
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// Version information for an assembly consists of the following four values:
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//
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// Major Version
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// Minor Version
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// Build Number
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// Revision
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//
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// You can specify all the values or you can default the Revision and Build Numbers
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// by using the '*' as shown below:
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[assembly: AssemblyVersion("1.30.0.0")]
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[assembly: AssemblyFileVersion("1.30.0.0")]
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