Files
UnrealEngineUWP/Engine/Source/Programs/UnrealFrontend/Private/Commands/UserInterfaceCommand.h
Max Preussner b8c2d04663 UFE: Broke out commands into separate files; removed unnecessary dependencies
#CodeReview: chris.gagnon, peter.sauerbrei

[CL 2318026 by Max Preussner in Main branch]
2014-10-02 18:49:18 -04:00

29 lines
555 B
C++

// Copyright 1998-2014 Epic Games, Inc. All Rights Reserved.
#pragma once
class FUserInterfaceCommand
{
public:
/** Executes the command. */
static void Run( );
protected:
/**
* Initializes the Slate application.
*
* @param LayoutInit The path to the layout configuration file.
*/
static void InitializeSlateApplication( const FString& LayoutIni );
/**
* Shuts down the Slate application.
*
* @param LayoutInit The path to the layout configuration file.
*/
static void ShutdownSlateApplication( const FString& LayoutIni );
};