Files
UnrealEngineUWP/Engine/Source/Programs/UnrealFrontend/Private/Commands/LaunchCommand.h
Max Preussner b8c2d04663 UFE: Broke out commands into separate files; removed unnecessary dependencies
#CodeReview: chris.gagnon, peter.sauerbrei

[CL 2318026 by Max Preussner in Main branch]
2014-10-02 18:49:18 -04:00

17 lines
241 B
C++

// Copyright 1998-2014 Epic Games, Inc. All Rights Reserved.
#pragma once
class FLaunchCommand
{
public:
/**
* Executes the command.
*
* @return true on success, false otherwise.
*/
static bool Run( const FString& Params );
};