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eba4f3ca9964ec00a092674fed56527f5be58894
UnrealEngineUWP/Engine/Source/Programs/UnrealBuildTool/Android
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Chris Babcock 6cddef60b8 Move WriteJavaBuildSettingsFile and add it to timestamp check so changing settings will rebuild APK
#ue4
#android
#codereview Josh.Adams,Robert.Jones

[CL 2322814 by Chris Babcock in Main branch]
2014-10-08 11:59:33 -04:00
..
AndroidProjectGenerator.cs
- Initial "Fat" binary support for Android - multiple architectures at once, by compiling multiple .so's in one go of UBT (will be controlled by Project Settings, intentionally hidden for now)
2014-08-26 09:56:29 -04:00
AndroidToolChain.cs
- Fixed a problem with fat binary linking after the GPU architecture fat binary changes
2014-09-19 19:46:02 -04:00
UEBuildAndroid.cs
- Removing ES31 Target Platform from being compiled - it won't work without the code to support it properly, which isn't quite there yet [ttp 347603]
2014-09-30 11:38:37 -04:00
UEDeployAndroid.cs
Move WriteJavaBuildSettingsFile and add it to timestamp check so changing settings will rebuild APK
2014-10-08 11:59:33 -04:00
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