Files
UnrealEngineUWP/Engine/Source/Programs/IOS/UnrealLaunchDaemon/UnrealLaunchDaemon.Build.cs
Peter Sauerbrei 11ea9316c5 updates to ULD, now called Unreal Mobile Tool
#ue4
#umt

[CL 2119582 by Peter Sauerbrei in Main branch]
2014-06-27 11:48:33 -04:00

40 lines
711 B
C#

// Copyright 1998-2014 Epic Games, Inc. All Rights Reserved.
using UnrealBuildTool;
public class UnrealLaunchDaemon : ModuleRules
{
public UnrealLaunchDaemon( TargetInfo Target )
{
PublicIncludePaths.AddRange(
new string[] {
"Runtime/Launch/Public"
}
);
PrivateDependencyModuleNames.AddRange(
new string[] {
"Core",
"NetworkFile",
"Projects",
"StreamingFile",
"Slate",
"SlateCore",
"EditorStyle",
"StandaloneRenderer",
"LaunchDaemonMessages",
"Projects",
"Messaging",
"UdpMessaging"
}
);
PrivateIncludePathModuleNames.AddRange(
new string[] {
"Messaging",
}
);
PrivateIncludePaths.Add("Runtime/Launch/Private");
}
}