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mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
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eba4f3ca9964ec00a092674fed56527f5be58894
UnrealEngineUWP/Engine/Source/Programs/CrashReporter/CrashReportClient/Private/Mac
History
Michael Trepka 1d5a0d5506 Updated engine code to compile correctly with OS X 10.10 SDK, added SDK detection to MacToolChain (based on iOS one)
#codereview Mark.Satterthwaite

[CL 2325808 by Michael Trepka in Main branch]
2014-10-10 15:07:46 -04:00
..
CrashReportClientMainMac.cpp
Updated engine code to compile correctly with OS X 10.10 SDK, added SDK detection to MacToolChain (based on iOS one)
2014-10-10 15:07:46 -04:00
MacErrorReport.cpp
Amend Mac crash reporting to emit data into the FCrashInfo structure and output using FCrashInfo's GenerateReport function. Add necessary parsing code to hoist out PID, Exception Code, number of cores etc. Fix various bugs that were preventing the output from being displayed & remove a redundant comment from LaunchMac.
2014-09-08 09:01:00 -04:00
MacErrorReport.h
Need to switch to symbolicating the crash log in the crash reporter since CoreSymbolication is unsafe within a crash handler. Store in the Apple format so that the work to parse the dump can be re-used to parse crash reports from the Mac App Store where our crash reporter might not work.
2014-09-04 12:10:15 -04:00
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