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- Window menu is now sectioned and labeled based on the current editor. There's now a local workspace root member in FTabManager and a workspace category in FAssetEditorToolkit (both are FWorkspaceItem objects). Individual editors attach their local category to the tab manager's local root. Workflow app modes have their own category members that are swapped out when the mode changes.
- Finally, the AssetEditorCategory of FWorkspaceMenuStructure has been removed entirely.
- Replaced the AddMenuSeparator() call in FTabManager::PopulateSpawnerMenu_Helper() with a section of the same title as the workspace category.
- Tab spawner menu entries for the local editor now properly show the icon of the associated tab. To accomplish this it was necessary to change FWorkflowTabFactory::TabIcon to be an FSlateIcon instead of an FSlateBrush*. All factory instances have been updated accordingly.
- Added & updated lots of icons! (those missing will be TTP'd)
- The nomad tab spawner section (named "General" in the menu) has been largely compressed into the Developer Tools submenu, which has also been organized into sections for readability.
- Unreal frontend options were also moved into a context menu within the General section
- Moved all experimental tools to their own section of the Window menu. When they're no longer experimental they should register as nomads in the appropriate category
- Undo history now under Edit menu
[CL 2324285 by Dan Hertzka in Main branch]
1435 lines
56 KiB
C++
1435 lines
56 KiB
C++
// Copyright 1998-2014 Epic Games, Inc. All Rights Reserved.
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#include "TranslationEditorPrivatePCH.h"
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#include "TranslationEditor.h"
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#include "Toolkits/IToolkitHost.h"
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#include "WorkspaceMenuStructureModule.h"
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#include "MessageLog.h"
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#include "Editor/PropertyEditor/Public/PropertyEditorModule.h"
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#include "Editor/PropertyEditor/Public/IPropertyTable.h"
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#include "Editor/PropertyEditor/Public/IPropertyTableColumn.h"
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#include "Editor/PropertyEditor/Public/IPropertyTableRow.h"
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#include "Editor/PropertyEditor/Public/IPropertyTableCell.h"
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#include "Editor/PropertyEditor/Public/PropertyHandle.h"
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#include "Editor/PropertyEditor/Public/PropertyPath.h"
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#include "CustomFontColumn.h"
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#include "DesktopPlatformModule.h"
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#include "IPropertyTableWidgetHandle.h"
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#include "TranslationUnit.h"
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#include "SSearchBox.h"
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#include "InternationalizationExportSettings.h"
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DEFINE_LOG_CATEGORY_STATIC(LocalizationExport, Log, All);
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#define LOCTEXT_NAMESPACE "TranslationEditor"
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const FName FTranslationEditor::UntranslatedTabId( TEXT( "TranslationEditor_Untranslated" ) );
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const FName FTranslationEditor::ReviewTabId( TEXT( "TranslationEditor_Review" ) );
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const FName FTranslationEditor::CompletedTabId( TEXT( "TranslationEditor_Completed" ) );
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const FName FTranslationEditor::PreviewTabId( TEXT( "TranslationEditor_Preview" ) );
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const FName FTranslationEditor::ContextTabId( TEXT( "TranslationEditor_Context" ) );
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const FName FTranslationEditor::HistoryTabId( TEXT( "TranslationEditor_History" ) );
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const FName FTranslationEditor::SearchTabId( TEXT( "TranslationEditor_Search" ) );
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const FName FTranslationEditor::ChangedOnImportTabId( TEXT( "TranslationEditor_ChangedOnImport" ) );
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void FTranslationEditor::Initialize()
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{
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// Set up delegate functions for the buttons/spinboxes in the custom font columns' headers
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SourceColumn->SetOnChangeFontButtonClicked(FOnClicked::CreateSP(this, &FTranslationEditor::ChangeSourceFont_FReply));
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SourceColumn->SetOnFontSizeValueCommitted(FOnInt32ValueCommitted::CreateSP(this, &FTranslationEditor::OnSourceFontSizeCommitt));
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TranslationColumn->SetOnChangeFontButtonClicked(FOnClicked::CreateSP(this, &FTranslationEditor::ChangeTranslationTargetFont_FReply));
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TranslationColumn->SetOnFontSizeValueCommitted(FOnInt32ValueCommitted::CreateSP(this, &FTranslationEditor::OnTranslationTargetFontSizeCommitt));
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}
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void FTranslationEditor::RegisterTabSpawners(const TSharedRef<class FTabManager>& TabManager)
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{
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WorkspaceMenuCategory = TabManager->GetLocalWorkspaceMenuRoot()->AddGroup(LOCTEXT("WorkspaceMenu_TranslationEditor", "Translation Editor"));
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auto WorkspaceMenuCategoryRef = WorkspaceMenuCategory.ToSharedRef();
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FAssetEditorToolkit::RegisterTabSpawners(TabManager);
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TabManager->RegisterTabSpawner( UntranslatedTabId, FOnSpawnTab::CreateSP(this, &FTranslationEditor::SpawnTab_Untranslated) )
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.SetDisplayName( LOCTEXT("UntranslatedTab", "Untranslated") )
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.SetGroup( WorkspaceMenuCategoryRef );
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TabManager->RegisterTabSpawner( ReviewTabId, FOnSpawnTab::CreateSP(this, &FTranslationEditor::SpawnTab_Review) )
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.SetDisplayName( LOCTEXT("ReviewTab", "Needs Review") )
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.SetGroup( WorkspaceMenuCategoryRef );
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TabManager->RegisterTabSpawner( CompletedTabId, FOnSpawnTab::CreateSP(this, &FTranslationEditor::SpawnTab_Completed) )
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.SetDisplayName( LOCTEXT("CompletedTab", "Completed") )
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.SetGroup( WorkspaceMenuCategoryRef );
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TabManager->RegisterTabSpawner( PreviewTabId, FOnSpawnTab::CreateSP(this, &FTranslationEditor::SpawnTab_Preview) )
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.SetDisplayName( LOCTEXT("PreviewTab", "Preview") )
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.SetGroup( WorkspaceMenuCategoryRef );
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TabManager->RegisterTabSpawner( ContextTabId, FOnSpawnTab::CreateSP(this, &FTranslationEditor::SpawnTab_Context) )
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.SetDisplayName( LOCTEXT("ContextTab", "Context") )
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.SetGroup( WorkspaceMenuCategoryRef );
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TabManager->RegisterTabSpawner( HistoryTabId, FOnSpawnTab::CreateSP(this, &FTranslationEditor::SpawnTab_History) )
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.SetDisplayName( LOCTEXT("HistoryTab", "History") )
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.SetGroup( WorkspaceMenuCategoryRef );
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TabManager->RegisterTabSpawner( SearchTabId, FOnSpawnTab::CreateSP(this, &FTranslationEditor::SpawnTab_Search) )
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.SetDisplayName(LOCTEXT("SearchTab", "Search"))
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.SetGroup( WorkspaceMenuCategoryRef );
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TabManager->RegisterTabSpawner( ChangedOnImportTabId, FOnSpawnTab::CreateSP(this, &FTranslationEditor::SpawnTab_ChangedOnImport) )
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.SetDisplayName(LOCTEXT("ChangedOnImportTab", "Changed On Import"))
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.SetGroup( WorkspaceMenuCategoryRef );
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}
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void FTranslationEditor::UnregisterTabSpawners(const TSharedRef<class FTabManager>& TabManager)
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{
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TabManager->UnregisterTabSpawner( UntranslatedTabId );
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TabManager->UnregisterTabSpawner( ReviewTabId );
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TabManager->UnregisterTabSpawner( CompletedTabId );
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TabManager->UnregisterTabSpawner( PreviewTabId );
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TabManager->UnregisterTabSpawner( ContextTabId );
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TabManager->UnregisterTabSpawner(HistoryTabId);
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TabManager->UnregisterTabSpawner(SearchTabId);
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TabManager->UnregisterTabSpawner(ChangedOnImportTabId);
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}
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void FTranslationEditor::InitTranslationEditor( const EToolkitMode::Type Mode, const TSharedPtr< class IToolkitHost >& InitToolkitHost )
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{
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TSharedRef<FTabManager::FLayout> StandaloneDefaultLayout = FTabManager::NewLayout( "Standalone_TranslationEditor_Layout" )
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->AddArea
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(
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FTabManager::NewPrimaryArea()
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->SetOrientation(Orient_Vertical)
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->Split
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(
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FTabManager::NewStack()
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->SetSizeCoefficient(0.1f)
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->SetHideTabWell( true )
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->AddTab(GetToolbarTabId(), ETabState::OpenedTab)
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)
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->Split
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(
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FTabManager::NewStack()
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->SetSizeCoefficient(0.5)
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->SetHideTabWell( false )
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->AddTab( UntranslatedTabId, ETabState::OpenedTab )
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->AddTab( ReviewTabId, ETabState::OpenedTab )
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->AddTab( CompletedTabId, ETabState::OpenedTab )
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->AddTab( SearchTabId, ETabState::ClosedTab )
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->AddTab( ChangedOnImportTabId, ETabState::ClosedTab )
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)
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->Split
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(
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FTabManager::NewStack()
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->SetSizeCoefficient(0.5)
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->SetHideTabWell(false)
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->AddTab(PreviewTabId, ETabState::OpenedTab)
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)
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->Split
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(
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FTabManager::NewSplitter()
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->Split
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(
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FTabManager::NewStack()
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->SetHideTabWell(false)
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->AddTab(ContextTabId, ETabState::OpenedTab)
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)
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->Split
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(
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FTabManager::NewStack()
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->SetHideTabWell(false)
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->AddTab(HistoryTabId, ETabState::OpenedTab)
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)
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)
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);
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// Register the UI COMMANDS and map them to our functions
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MapActions();
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const bool bCreateDefaultStandaloneMenu = true;
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const bool bCreateDefaultToolbar = true;
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// Need editing object to not be null
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UTranslationUnit* EditingObject;
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if (DataManager->GetAllTranslationsArray().Num() > 0 && DataManager->GetAllTranslationsArray()[0] != NULL)
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{
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EditingObject = DataManager->GetAllTranslationsArray()[0];
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}
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else
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{
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EditingObject = NewObject<UTranslationUnit>();
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}
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FAssetEditorToolkit::InitAssetEditor(Mode, InitToolkitHost, FTranslationEditorModule::TranslationEditorAppIdentifier, StandaloneDefaultLayout, bCreateDefaultStandaloneMenu, bCreateDefaultToolbar, EditingObject);
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FTranslationEditorModule& TranslationEditorModule = FModuleManager::LoadModuleChecked<FTranslationEditorModule>( "TranslationEditor" );
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AddMenuExtender(TranslationEditorModule.GetMenuExtensibilityManager()->GetAllExtenders(GetToolkitCommands(), GetEditingObjects()));
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TSharedPtr<FExtender> MenuExtender = MakeShareable(new FExtender);
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FTranslationEditorMenu::SetupTranslationEditorMenu( MenuExtender, *this );
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AddMenuExtender(MenuExtender);
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AddToolbarExtender(TranslationEditorModule.GetToolbarExtensibilityManager()->GetAllExtenders(GetToolkitCommands(), GetEditingObjects()));
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TSharedPtr<FExtender> ToolbarExtender = MakeShareable(new FExtender);
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FTranslationEditorMenu::SetupTranslationEditorToolbar( ToolbarExtender, *this );
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AddToolbarExtender(ToolbarExtender);
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RegenerateMenusAndToolbars();
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// @todo toolkit world centric editing
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/*// Setup our tool's layout
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if( IsWorldCentricAssetEditor() )
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{
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const FString TabInitializationPayload(TEXT("")); // NOTE: Payload not currently used for table properties
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SpawnToolkitTab( UntranslatedTabId, TabInitializationPayload, EToolkitTabSpot::Details );
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}*/
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// NOTE: Could fill in asset editor commands here!
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}
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FName FTranslationEditor::GetToolkitFName() const
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{
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return FName("TranslationEditor");
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}
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FText FTranslationEditor::GetBaseToolkitName() const
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{
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return LOCTEXT( "AppLabel", "Translation Editor" );
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}
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FText FTranslationEditor::GetToolkitName() const
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{
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const UObject* EditingObject = GetEditingObject();
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check (EditingObject != NULL);
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// This doesn't correctly indicate dirty status for Translation Editor currently...
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const bool bDirtyState = EditingObject->GetOutermost()->IsDirty();
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FFormatNamedArguments Args;
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Args.Add(TEXT("Language"), FText::FromString(FPaths::GetBaseFilename(FPaths::GetPath(ArchiveFilePath))));
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Args.Add(TEXT("ProjectName"), FText::FromString(FPaths::GetBaseFilename(ManifestFilePath)));
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Args.Add( TEXT("DirtyState"), bDirtyState ? FText::FromString( TEXT( "*" ) ) : FText::GetEmpty() );
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Args.Add( TEXT("ToolkitName"), GetBaseToolkitName() );
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return FText::Format( LOCTEXT("TranslationEditorAppLabel", "{Language}{DirtyState} - {ProjectName} - {ToolkitName}"), Args );
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}
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FString FTranslationEditor::GetWorldCentricTabPrefix() const
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{
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return LOCTEXT("WorldCentricTabPrefix", "Translation ").ToString();
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}
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FLinearColor FTranslationEditor::GetWorldCentricTabColorScale() const
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{
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return FLinearColor( 0.0f, 0.0f, 0.2f, 0.5f );
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}
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TSharedRef<SDockTab> FTranslationEditor::SpawnTab_Untranslated( const FSpawnTabArgs& Args )
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{
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check( Args.GetTabId().TabType == UntranslatedTabId );
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FPropertyEditorModule& PropertyEditorModule = FModuleManager::GetModuleChecked<FPropertyEditorModule>( "PropertyEditor" );
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UProperty* SourceProperty = FindField<UProperty>( UTranslationUnit::StaticClass(), "Source");
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UProperty* TranslationProperty = FindField<UProperty>( UTranslationUnit::StaticClass(), "Translation");
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// create empty property table
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UntranslatedPropertyTable = PropertyEditorModule.CreatePropertyTable();
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UntranslatedPropertyTable->SetIsUserAllowedToChangeRoot( false );
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UntranslatedPropertyTable->SetOrientation( EPropertyTableOrientation::AlignPropertiesInColumns );
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UntranslatedPropertyTable->SetShowRowHeader( true );
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UntranslatedPropertyTable->SetShowObjectName( false );
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UntranslatedPropertyTable->OnSelectionChanged()->AddSP( this, &FTranslationEditor::UpdateUntranslatedSelection );
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// we want to customize some columns
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TArray< TSharedRef<class IPropertyTableCustomColumn>> CustomColumns;
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SourceColumn->AddSupportedProperty(SourceProperty);
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TranslationColumn->AddSupportedProperty(TranslationProperty);
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CustomColumns.Add( SourceColumn );
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CustomColumns.Add(TranslationColumn);
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UntranslatedPropertyTable->SetObjects((TArray<UObject*>&)DataManager->GetUntranslatedArray());
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// Add the columns we want to display
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UntranslatedPropertyTable->AddColumn((TWeakObjectPtr<UProperty>)SourceProperty);
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UntranslatedPropertyTable->AddColumn((TWeakObjectPtr<UProperty>)TranslationProperty);
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// Freeze columns, don't want user to remove them
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TArray<TSharedRef<IPropertyTableColumn>> Columns = UntranslatedPropertyTable->GetColumns();
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for (TSharedRef<IPropertyTableColumn> Column : Columns)
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{
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Column->SetFrozen(true);
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}
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UntranslatedPropertyTableWidgetHandle = PropertyEditorModule.CreatePropertyTableWidgetHandle( UntranslatedPropertyTable.ToSharedRef(), CustomColumns);
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TSharedRef<SWidget> PropertyTableWidget = UntranslatedPropertyTableWidgetHandle->GetWidget();
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TSharedRef<SDockTab> NewDockTab = SNew(SDockTab)
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.Icon( FEditorStyle::GetBrush("TranslationEditor.Tabs.Properties") )
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.Label( LOCTEXT("UntranslatedTabTitle", "Untranslated") )
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.TabColorScale( GetTabColorScale() )
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[
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SNew(SBorder)
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.BorderImage( FEditorStyle::GetBrush("ToolPanel.GroupBorder") )
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.Padding(0.0f)
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[
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PropertyTableWidget
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]
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];
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UntranslatedTab = NewDockTab;
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return NewDockTab;
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}
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TSharedRef<SDockTab> FTranslationEditor::SpawnTab_Review( const FSpawnTabArgs& Args )
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{
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check( Args.GetTabId().TabType == ReviewTabId );
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UProperty* SourceProperty = FindField<UProperty>( UTranslationUnit::StaticClass(), "Source");
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UProperty* TranslationProperty = FindField<UProperty>( UTranslationUnit::StaticClass(), "Translation");
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FPropertyEditorModule& PropertyEditorModule = FModuleManager::GetModuleChecked<FPropertyEditorModule>( "PropertyEditor" );
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// create empty property table
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ReviewPropertyTable = PropertyEditorModule.CreatePropertyTable();
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ReviewPropertyTable->SetIsUserAllowedToChangeRoot( false );
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ReviewPropertyTable->SetOrientation( EPropertyTableOrientation::AlignPropertiesInColumns );
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ReviewPropertyTable->SetShowRowHeader( true );
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ReviewPropertyTable->SetShowObjectName( false );
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ReviewPropertyTable->OnSelectionChanged()->AddSP( this, &FTranslationEditor::UpdateNeedsReviewSelection );
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// we want to customize some columns
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TArray< TSharedRef< class IPropertyTableCustomColumn > > CustomColumns;
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SourceColumn->AddSupportedProperty(SourceProperty);
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TranslationColumn->AddSupportedProperty(TranslationProperty);
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CustomColumns.Add( SourceColumn );
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CustomColumns.Add( TranslationColumn );
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ReviewPropertyTable->SetObjects((TArray<UObject*>&)DataManager->GetReviewArray());
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// Add the columns we want to display
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ReviewPropertyTable->AddColumn((TWeakObjectPtr<UProperty>)FindField<UProperty>( UTranslationUnit::StaticClass(), "Source"));
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ReviewPropertyTable->AddColumn((TWeakObjectPtr<UProperty>)FindField<UProperty>( UTranslationUnit::StaticClass(), "Translation"));
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ReviewPropertyTable->AddColumn((TWeakObjectPtr<UProperty>)FindField<UProperty>( UTranslationUnit::StaticClass(), "HasBeenReviewed"));
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TArray<TSharedRef<IPropertyTableColumn>> Columns = ReviewPropertyTable->GetColumns();
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for (TSharedRef<IPropertyTableColumn> Column : Columns)
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{
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FString ColumnId = Column->GetId().ToString();
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if (ColumnId == "HasBeenReviewed")
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{
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Column->SetWidth(120);
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Column->SetSizeMode(EPropertyTableColumnSizeMode::Fixed);
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}
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// Freeze columns, don't want user to remove them
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Column->SetFrozen(true);
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}
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ReviewPropertyTableWidgetHandle = PropertyEditorModule.CreatePropertyTableWidgetHandle( ReviewPropertyTable.ToSharedRef(), CustomColumns);
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TSharedRef<SWidget> PropertyTableWidget = ReviewPropertyTableWidgetHandle->GetWidget();
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TSharedRef<SDockTab> NewDockTab = SNew(SDockTab)
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.Icon( FEditorStyle::GetBrush("TranslationEditor.Tabs.Properties") )
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.Label( LOCTEXT("ReviewTabTitle", "Needs Review") )
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.TabColorScale( GetTabColorScale() )
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[
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SNew(SBorder)
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.BorderImage( FEditorStyle::GetBrush("ToolPanel.GroupBorder") )
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.Padding(0.0f)
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[
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PropertyTableWidget
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]
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];
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ReviewTab = NewDockTab;
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return NewDockTab;
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}
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TSharedRef<SDockTab> FTranslationEditor::SpawnTab_Completed( const FSpawnTabArgs& Args )
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{
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check( Args.GetTabId().TabType == CompletedTabId );
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UProperty* SourceProperty = FindField<UProperty>( UTranslationUnit::StaticClass(), "Source");
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UProperty* TranslationProperty = FindField<UProperty>( UTranslationUnit::StaticClass(), "Translation");
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FPropertyEditorModule& PropertyEditorModule = FModuleManager::GetModuleChecked<FPropertyEditorModule>( "PropertyEditor" );
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// create empty property table
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CompletedPropertyTable = PropertyEditorModule.CreatePropertyTable();
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CompletedPropertyTable->SetIsUserAllowedToChangeRoot( false );
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CompletedPropertyTable->SetOrientation( EPropertyTableOrientation::AlignPropertiesInColumns );
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CompletedPropertyTable->SetShowRowHeader( true );
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CompletedPropertyTable->SetShowObjectName( false );
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CompletedPropertyTable->OnSelectionChanged()->AddSP( this, &FTranslationEditor::UpdateCompletedSelection );
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// we want to customize some columns
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TArray< TSharedRef< class IPropertyTableCustomColumn > > CustomColumns;
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SourceColumn->AddSupportedProperty(SourceProperty);
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TranslationColumn->AddSupportedProperty(TranslationProperty);
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CustomColumns.Add( SourceColumn );
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CustomColumns.Add( TranslationColumn );
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CompletedPropertyTable->SetObjects((TArray<UObject*>&)DataManager->GetCompleteArray());
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// Add the columns we want to display
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CompletedPropertyTable->AddColumn((TWeakObjectPtr<UProperty>)FindField<UProperty>( UTranslationUnit::StaticClass(), "Source"));
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CompletedPropertyTable->AddColumn((TWeakObjectPtr<UProperty>)FindField<UProperty>( UTranslationUnit::StaticClass(), "Translation"));
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// Freeze columns, don't want user to remove them
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TArray<TSharedRef<IPropertyTableColumn>> Columns = CompletedPropertyTable->GetColumns();
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for (TSharedRef<IPropertyTableColumn> Column : Columns)
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{
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Column->SetFrozen(true);
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}
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CompletedPropertyTableWidgetHandle = PropertyEditorModule.CreatePropertyTableWidgetHandle( CompletedPropertyTable.ToSharedRef(), CustomColumns);
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TSharedRef<SWidget> PropertyTableWidget = CompletedPropertyTableWidgetHandle->GetWidget();
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TSharedRef<SDockTab> NewDockTab = SNew(SDockTab)
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.Icon( FEditorStyle::GetBrush("TranslationEditor.Tabs.Properties") )
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.Label( LOCTEXT("CompletedTabTitle", "Completed") )
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.TabColorScale( GetTabColorScale() )
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[
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SNew(SBorder)
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.BorderImage( FEditorStyle::GetBrush("ToolPanel.GroupBorder") )
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.Padding(0.0f)
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[
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PropertyTableWidget
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]
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];
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CompletedTab = NewDockTab;
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return NewDockTab;
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}
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TSharedRef<SDockTab> FTranslationEditor::SpawnTab_Search(const FSpawnTabArgs& Args)
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{
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check(Args.GetTabId().TabType == SearchTabId);
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UProperty* SourceProperty = FindField<UProperty>(UTranslationUnit::StaticClass(), "Source");
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UProperty* TranslationProperty = FindField<UProperty>(UTranslationUnit::StaticClass(), "Translation");
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FPropertyEditorModule& PropertyEditorModule = FModuleManager::GetModuleChecked<FPropertyEditorModule>("PropertyEditor");
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// create empty property table
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SearchPropertyTable = PropertyEditorModule.CreatePropertyTable();
|
|
SearchPropertyTable->SetIsUserAllowedToChangeRoot(false);
|
|
SearchPropertyTable->SetOrientation(EPropertyTableOrientation::AlignPropertiesInColumns);
|
|
SearchPropertyTable->SetShowRowHeader(true);
|
|
SearchPropertyTable->SetShowObjectName(false);
|
|
SearchPropertyTable->OnSelectionChanged()->AddSP(this, &FTranslationEditor::UpdateSearchSelection);
|
|
|
|
// we want to customize some columns
|
|
TArray< TSharedRef< class IPropertyTableCustomColumn > > CustomColumns;
|
|
SourceColumn->AddSupportedProperty(SourceProperty);
|
|
TranslationColumn->AddSupportedProperty(TranslationProperty);
|
|
CustomColumns.Add(SourceColumn);
|
|
CustomColumns.Add(TranslationColumn);
|
|
|
|
SearchPropertyTable->SetObjects((TArray<UObject*>&)DataManager->GetSearchResultsArray());
|
|
|
|
// Add the columns we want to display
|
|
SearchPropertyTable->AddColumn((TWeakObjectPtr<UProperty>)FindField<UProperty>(UTranslationUnit::StaticClass(), "Source"));
|
|
SearchPropertyTable->AddColumn((TWeakObjectPtr<UProperty>)FindField<UProperty>(UTranslationUnit::StaticClass(), "Translation"));
|
|
|
|
// Freeze columns, don't want user to remove them
|
|
TArray<TSharedRef<IPropertyTableColumn>> Columns = SearchPropertyTable->GetColumns();
|
|
for (TSharedRef<IPropertyTableColumn> Column : Columns)
|
|
{
|
|
Column->SetFrozen(true);
|
|
}
|
|
|
|
SearchPropertyTableWidgetHandle = PropertyEditorModule.CreatePropertyTableWidgetHandle(SearchPropertyTable.ToSharedRef(), CustomColumns);
|
|
TSharedRef<SWidget> PropertyTableWidget = SearchPropertyTableWidgetHandle->GetWidget();
|
|
|
|
TSharedRef<SDockTab> NewDockTab = SNew(SDockTab)
|
|
//.Icon(FEditorStyle::GetBrush("TranslationEditor.Tabs.Properties"))
|
|
.Label(LOCTEXT("SearchTabTitle", "Search"))
|
|
.TabColorScale(GetTabColorScale())
|
|
[
|
|
SNew(SVerticalBox)
|
|
+ SVerticalBox::Slot()
|
|
.HAlign(HAlign_Fill)
|
|
.VAlign(VAlign_Top)
|
|
.AutoHeight()
|
|
.Padding(0.0f, 0.0f, 0.0f, 4.0f)
|
|
[
|
|
SAssignNew(SearchBox, SSearchBox)
|
|
.HintText(LOCTEXT("FilterSearch", "Search..."))
|
|
.ToolTipText(LOCTEXT("FilterSearchHint", "Type here to search").ToString())
|
|
.OnTextChanged(this, &FTranslationEditor::OnFilterTextChanged)
|
|
.OnTextCommitted(this, &FTranslationEditor::OnFilterTextCommitted)
|
|
]
|
|
+ SVerticalBox::Slot()
|
|
.HAlign(HAlign_Fill)
|
|
.VAlign(VAlign_Top)
|
|
.FillHeight(10.f)
|
|
[
|
|
SNew(SBorder)
|
|
.BorderImage(FEditorStyle::GetBrush("ToolPanel.GroupBorder"))
|
|
.Padding(0.0f)
|
|
.VAlign(VAlign_Top)
|
|
[
|
|
PropertyTableWidget
|
|
]
|
|
]
|
|
];
|
|
|
|
SearchTab = NewDockTab;
|
|
|
|
return NewDockTab;
|
|
}
|
|
|
|
TSharedRef<SDockTab> FTranslationEditor::SpawnTab_ChangedOnImport(const FSpawnTabArgs& Args)
|
|
{
|
|
check(Args.GetTabId().TabType == ChangedOnImportTabId);
|
|
|
|
UProperty* SourceProperty = FindField<UProperty>(UTranslationUnit::StaticClass(), "Source");
|
|
UProperty* TranslationBeforeImportProperty = FindField<UProperty>(UTranslationUnit::StaticClass(), "TranslationBeforeImport");
|
|
UProperty* TranslationProperty = FindField<UProperty>(UTranslationUnit::StaticClass(), "Translation");
|
|
|
|
FPropertyEditorModule& PropertyEditorModule = FModuleManager::GetModuleChecked<FPropertyEditorModule>("PropertyEditor");
|
|
|
|
// create empty property table
|
|
ChangedOnImportPropertyTable = PropertyEditorModule.CreatePropertyTable();
|
|
ChangedOnImportPropertyTable->SetIsUserAllowedToChangeRoot(false);
|
|
ChangedOnImportPropertyTable->SetOrientation(EPropertyTableOrientation::AlignPropertiesInColumns);
|
|
ChangedOnImportPropertyTable->SetShowRowHeader(true);
|
|
ChangedOnImportPropertyTable->SetShowObjectName(false);
|
|
ChangedOnImportPropertyTable->OnSelectionChanged()->AddSP(this, &FTranslationEditor::UpdateSearchSelection);
|
|
|
|
// we want to customize some columns
|
|
TArray< TSharedRef< class IPropertyTableCustomColumn > > CustomColumns;
|
|
SourceColumn->AddSupportedProperty(SourceProperty);
|
|
TranslationColumn->AddSupportedProperty(TranslationProperty);
|
|
CustomColumns.Add(SourceColumn);
|
|
CustomColumns.Add(TranslationColumn);
|
|
|
|
ChangedOnImportPropertyTable->SetObjects((TArray<UObject*>&)DataManager->GetSearchResultsArray());
|
|
|
|
// Add the columns we want to display
|
|
ChangedOnImportPropertyTable->AddColumn((TWeakObjectPtr<UProperty>)FindField<UProperty>(UTranslationUnit::StaticClass(), "Source"));
|
|
ChangedOnImportPropertyTable->AddColumn((TWeakObjectPtr<UProperty>)FindField<UProperty>(UTranslationUnit::StaticClass(), "TranslationBeforeImport"));
|
|
ChangedOnImportPropertyTable->AddColumn((TWeakObjectPtr<UProperty>)FindField<UProperty>(UTranslationUnit::StaticClass(), "Translation"));
|
|
|
|
// Freeze columns, don't want user to remove them
|
|
TArray<TSharedRef<IPropertyTableColumn>> Columns = ChangedOnImportPropertyTable->GetColumns();
|
|
for (TSharedRef<IPropertyTableColumn> Column : Columns)
|
|
{
|
|
Column->SetFrozen(true);
|
|
}
|
|
|
|
SearchPropertyTableWidgetHandle = PropertyEditorModule.CreatePropertyTableWidgetHandle(ChangedOnImportPropertyTable.ToSharedRef(), CustomColumns);
|
|
TSharedRef<SWidget> PropertyTableWidget = SearchPropertyTableWidgetHandle->GetWidget();
|
|
|
|
TSharedRef<SDockTab> NewDockTab = SNew(SDockTab)
|
|
.Icon(FEditorStyle::GetBrush("TranslationEditor.Tabs.Properties"))
|
|
.Label(LOCTEXT("ChangedOnImportTabTitle", "Changed on Import"))
|
|
.TabColorScale(GetTabColorScale())
|
|
[
|
|
SNew(SBorder)
|
|
.BorderImage(FEditorStyle::GetBrush("ToolPanel.GroupBorder"))
|
|
.Padding(0.0f)
|
|
[
|
|
PropertyTableWidget
|
|
]
|
|
];
|
|
|
|
ChangedOnImportTab = NewDockTab;
|
|
|
|
return NewDockTab;
|
|
}
|
|
|
|
TSharedRef<SDockTab> FTranslationEditor::SpawnTab_Preview( const FSpawnTabArgs& Args )
|
|
{
|
|
check( Args.GetTabId().TabType == PreviewTabId );
|
|
|
|
TSharedRef<SDockTab> NewDockTab = SNew(SDockTab)
|
|
.Icon( FEditorStyle::GetBrush("TranslationEditor.Tabs.Properties") )
|
|
.Label( LOCTEXT("PreviewTabTitle", "Preview") )
|
|
.TabColorScale( GetTabColorScale() )
|
|
[
|
|
SNew(SBorder)
|
|
.BorderImage( FEditorStyle::GetBrush("ToolPanel.GroupBorder") )
|
|
.Padding(0.0f)
|
|
[
|
|
SNew(SHorizontalBox)
|
|
+SHorizontalBox::Slot()
|
|
.HAlign(HAlign_Center)
|
|
.VAlign(VAlign_Center)
|
|
[
|
|
PreviewTextBlock
|
|
]
|
|
]
|
|
];
|
|
|
|
return NewDockTab;
|
|
}
|
|
|
|
TSharedRef<SDockTab> FTranslationEditor::SpawnTab_Context( const FSpawnTabArgs& Args )
|
|
{
|
|
check( Args.GetTabId().TabType == ContextTabId );
|
|
|
|
FPropertyEditorModule& PropertyEditorModule = FModuleManager::GetModuleChecked<FPropertyEditorModule>( "PropertyEditor" );
|
|
|
|
// create empty property table
|
|
ContextPropertyTable = PropertyEditorModule.CreatePropertyTable();
|
|
ContextPropertyTable->SetIsUserAllowedToChangeRoot( false );
|
|
ContextPropertyTable->SetOrientation( EPropertyTableOrientation::AlignPropertiesInColumns );
|
|
ContextPropertyTable->SetShowRowHeader( true );
|
|
ContextPropertyTable->SetShowObjectName( false );
|
|
ContextPropertyTable->OnSelectionChanged()->AddSP( this, &FTranslationEditor::UpdateContextSelection );
|
|
|
|
if (DataManager->GetAllTranslationsArray().Num() > 0)
|
|
{
|
|
TArray<UObject*> Objects;
|
|
Objects.Add(DataManager->GetAllTranslationsArray()[0]);
|
|
ContextPropertyTable->SetObjects(Objects);
|
|
}
|
|
|
|
// Build the Path to the data we want to show
|
|
UProperty* ContextProp = FindField<UProperty>( UTranslationUnit::StaticClass(), "Contexts" );
|
|
FPropertyInfo ContextPropInfo;
|
|
ContextPropInfo.Property = ContextProp;
|
|
ContextPropInfo.ArrayIndex = INDEX_NONE;
|
|
TSharedRef<FPropertyPath> Path = FPropertyPath::CreateEmpty();
|
|
Path = Path->ExtendPath(ContextPropInfo);
|
|
ContextPropertyTable->SetRootPath(Path);
|
|
|
|
// Add the columns we want to display
|
|
ContextPropertyTable->AddColumn((TWeakObjectPtr<UProperty>)FindField<UProperty>( FTranslationContextInfo::StaticStruct(), "Key"));
|
|
ContextPropertyTable->AddColumn((TWeakObjectPtr<UProperty>)FindField<UProperty>( FTranslationContextInfo::StaticStruct(), "Context"));
|
|
|
|
// Freeze columns, don't want user to remove them
|
|
TArray<TSharedRef<IPropertyTableColumn>> Columns = ContextPropertyTable->GetColumns();
|
|
for (TSharedRef<IPropertyTableColumn> Column : Columns)
|
|
{
|
|
Column->SetFrozen(true);
|
|
}
|
|
|
|
ContextPropertyTableWidgetHandle = PropertyEditorModule.CreatePropertyTableWidgetHandle( ContextPropertyTable.ToSharedRef() );
|
|
TSharedRef<SWidget> PropertyTableWidget = ContextPropertyTableWidgetHandle->GetWidget();
|
|
|
|
TSharedRef<SDockTab> NewDockTab = SNew(SDockTab)
|
|
.Icon( FEditorStyle::GetBrush("TranslationEditor.Tabs.Properties") )
|
|
.Label( LOCTEXT("ContextTabTitle", "Context") )
|
|
.TabColorScale( GetTabColorScale() )
|
|
[
|
|
SNew(SBorder)
|
|
.BorderImage( FEditorStyle::GetBrush("ToolPanel.GroupBorder") )
|
|
.Padding(0.0f)
|
|
[
|
|
SNew(SVerticalBox)
|
|
+SVerticalBox::Slot()
|
|
.HAlign(HAlign_Left)
|
|
.VAlign(VAlign_Center)
|
|
.FillHeight(0.1)
|
|
[
|
|
NamespaceTextBlock
|
|
]
|
|
+SVerticalBox::Slot()
|
|
.HAlign(HAlign_Fill)
|
|
.VAlign(VAlign_Fill)
|
|
[
|
|
PropertyTableWidget
|
|
]
|
|
]
|
|
];
|
|
|
|
return NewDockTab;
|
|
}
|
|
|
|
TSharedRef<SDockTab> FTranslationEditor::SpawnTab_History( const FSpawnTabArgs& Args )
|
|
{
|
|
check( Args.GetTabId().TabType == HistoryTabId );
|
|
|
|
FPropertyEditorModule& PropertyEditorModule = FModuleManager::GetModuleChecked<FPropertyEditorModule>( "PropertyEditor" );
|
|
|
|
UProperty* SourceProperty = FindField<UProperty>( FTranslationChange::StaticStruct(), "Source");
|
|
UProperty* TranslationProperty = FindField<UProperty>( FTranslationChange::StaticStruct(), "Translation");
|
|
|
|
// create empty property table
|
|
HistoryPropertyTable = PropertyEditorModule.CreatePropertyTable();
|
|
HistoryPropertyTable->SetIsUserAllowedToChangeRoot( false );
|
|
HistoryPropertyTable->SetOrientation( EPropertyTableOrientation::AlignPropertiesInColumns );
|
|
HistoryPropertyTable->SetShowRowHeader( true );
|
|
HistoryPropertyTable->SetShowObjectName( false );
|
|
|
|
// we want to customize some columns
|
|
TArray< TSharedRef<class IPropertyTableCustomColumn>> CustomColumns;
|
|
SourceColumn->AddSupportedProperty(SourceProperty);
|
|
TranslationColumn->AddSupportedProperty(TranslationProperty);
|
|
CustomColumns.Add( SourceColumn );
|
|
CustomColumns.Add( TranslationColumn );
|
|
|
|
if (DataManager->GetAllTranslationsArray().Num() > 0)
|
|
{
|
|
TArray<UObject*> Objects;
|
|
Objects.Add(DataManager->GetAllTranslationsArray()[0]);
|
|
HistoryPropertyTable->SetObjects(Objects);
|
|
}
|
|
|
|
// Build the Path to the data we want to show
|
|
TSharedRef<FPropertyPath> Path = FPropertyPath::CreateEmpty();
|
|
UArrayProperty* ContextsProp = FindField<UArrayProperty>( UTranslationUnit::StaticClass(), "Contexts" );
|
|
Path = Path->ExtendPath(FPropertyPath::Create(ContextsProp));
|
|
FPropertyInfo ContextsPropInfo;
|
|
ContextsPropInfo.Property = ContextsProp->Inner;
|
|
ContextsPropInfo.ArrayIndex = 0;
|
|
Path = Path->ExtendPath(ContextsPropInfo);
|
|
|
|
UProperty* ChangesProp = FindField<UProperty>( FTranslationContextInfo::StaticStruct(), "Changes" );
|
|
FPropertyInfo ChangesPropInfo;
|
|
ChangesPropInfo.Property = ChangesProp;
|
|
ChangesPropInfo.ArrayIndex = INDEX_NONE;
|
|
Path = Path->ExtendPath(ChangesPropInfo);
|
|
HistoryPropertyTable->SetRootPath(Path);
|
|
|
|
// Add the columns we want to display
|
|
HistoryPropertyTable->AddColumn((TWeakObjectPtr<UProperty>)FindField<UProperty>( FTranslationChange::StaticStruct(), "Version"));
|
|
HistoryPropertyTable->AddColumn((TWeakObjectPtr<UProperty>)FindField<UProperty>( FTranslationChange::StaticStruct(), "DateAndTime"));
|
|
HistoryPropertyTable->AddColumn((TWeakObjectPtr<UProperty>)SourceProperty);
|
|
HistoryPropertyTable->AddColumn((TWeakObjectPtr<UProperty>)TranslationProperty);
|
|
|
|
// Freeze columns, don't want user to remove them
|
|
TArray<TSharedRef<IPropertyTableColumn>> Columns = HistoryPropertyTable->GetColumns();
|
|
for (TSharedRef<IPropertyTableColumn> Column : Columns)
|
|
{
|
|
Column->SetFrozen(true);
|
|
}
|
|
|
|
HistoryPropertyTableWidgetHandle = PropertyEditorModule.CreatePropertyTableWidgetHandle( HistoryPropertyTable.ToSharedRef(), CustomColumns );
|
|
TSharedRef<SWidget> PropertyTableWidget = HistoryPropertyTableWidgetHandle->GetWidget();
|
|
|
|
TSharedRef<SDockTab> NewDockTab = SNew(SDockTab)
|
|
.Icon( FEditorStyle::GetBrush("TranslationEditor.Tabs.Properties") )
|
|
.Label( LOCTEXT("HistoryTabTitle", "History") )
|
|
.TabColorScale( GetTabColorScale() )
|
|
[
|
|
SNew(SBorder)
|
|
.BorderImage( FEditorStyle::GetBrush("ToolPanel.GroupBorder") )
|
|
.Padding(0.0f)
|
|
[
|
|
PropertyTableWidget
|
|
]
|
|
];
|
|
|
|
return NewDockTab;
|
|
}
|
|
|
|
void FTranslationEditor::MapActions()
|
|
{
|
|
FTranslationEditorCommands::Register();
|
|
|
|
ToolkitCommands->MapAction( FTranslationEditorCommands::Get().ChangeSourceFont,
|
|
FExecuteAction::CreateSP(this, &FTranslationEditor::ChangeSourceFont),
|
|
FCanExecuteAction());
|
|
|
|
ToolkitCommands->MapAction( FTranslationEditorCommands::Get().ChangeTranslationTargetFont,
|
|
FExecuteAction::CreateSP(this, &FTranslationEditor::ChangeTranslationTargetFont),
|
|
FCanExecuteAction());
|
|
|
|
ToolkitCommands->MapAction( FTranslationEditorCommands::Get().SaveTranslations,
|
|
FExecuteAction::CreateSP(this, &FTranslationEditor::SaveAsset_Execute),
|
|
FCanExecuteAction());
|
|
|
|
ToolkitCommands->MapAction(FTranslationEditorCommands::Get().PreviewAllTranslationsInEditor,
|
|
FExecuteAction::CreateSP(this, &FTranslationEditor::PreviewAllTranslationsInEditor_Execute),
|
|
FCanExecuteAction());
|
|
|
|
ToolkitCommands->MapAction(FTranslationEditorCommands::Get().ExportToPortableObjectFormat,
|
|
FExecuteAction::CreateSP(this, &FTranslationEditor::ExportToPortableObjectFormat_Execute),
|
|
FCanExecuteAction());
|
|
|
|
ToolkitCommands->MapAction(FTranslationEditorCommands::Get().ImportFromPortableObjectFormat,
|
|
FExecuteAction::CreateSP(this, &FTranslationEditor::ImportFromPortableObjectFormat_Execute),
|
|
FCanExecuteAction());
|
|
|
|
ToolkitCommands->MapAction(FTranslationEditorCommands::Get().OpenSearchTab,
|
|
FExecuteAction::CreateSP(this, &FTranslationEditor::OpenSearchTab_Execute),
|
|
FCanExecuteAction());
|
|
}
|
|
|
|
void FTranslationEditor::ChangeSourceFont()
|
|
{
|
|
// Use path from current font
|
|
FString DefaultFile(SourceFont.FontName.ToString());
|
|
|
|
FString NewFontFilename;
|
|
bool bOpened = OpenFontPicker(DefaultFile, NewFontFilename);
|
|
|
|
if ( bOpened && NewFontFilename != "")
|
|
{
|
|
SourceFont = FSlateFontInfo(NewFontFilename, SourceFont.Size);
|
|
RefreshUI();
|
|
}
|
|
}
|
|
|
|
void FTranslationEditor::ChangeTranslationTargetFont()
|
|
{
|
|
// Use path from current font
|
|
FString DefaultFile(TranslationTargetFont.FontName.ToString());
|
|
|
|
FString NewFontFilename;
|
|
bool bOpened = OpenFontPicker(DefaultFile, NewFontFilename);
|
|
|
|
if ( bOpened && NewFontFilename != "")
|
|
{
|
|
TranslationTargetFont = FSlateFontInfo(NewFontFilename, TranslationTargetFont.Size);
|
|
RefreshUI();
|
|
}
|
|
}
|
|
|
|
void FTranslationEditor::RefreshUI()
|
|
{
|
|
// Set the fonts in our custom font columns and text block
|
|
SourceColumn->SetFont(SourceFont);
|
|
TranslationColumn->SetFont(TranslationTargetFont);
|
|
PreviewTextBlock->SetFont(TranslationTargetFont);
|
|
|
|
// Refresh our widget displays
|
|
if (UntranslatedPropertyTableWidgetHandle.IsValid())
|
|
{
|
|
UntranslatedPropertyTableWidgetHandle->RequestRefresh();
|
|
}
|
|
if (ReviewPropertyTableWidgetHandle.IsValid())
|
|
{
|
|
ReviewPropertyTableWidgetHandle->RequestRefresh();
|
|
}
|
|
if (CompletedPropertyTableWidgetHandle.IsValid())
|
|
{
|
|
CompletedPropertyTableWidgetHandle->RequestRefresh();
|
|
}
|
|
if (ContextPropertyTableWidgetHandle.IsValid())
|
|
{
|
|
ContextPropertyTableWidgetHandle->RequestRefresh();
|
|
}
|
|
if (HistoryPropertyTableWidgetHandle.IsValid())
|
|
{
|
|
HistoryPropertyTableWidgetHandle->RequestRefresh();
|
|
}
|
|
if (SearchPropertyTableWidgetHandle.IsValid())
|
|
{
|
|
SearchPropertyTableWidgetHandle->RequestRefresh();
|
|
}
|
|
if (ChangedOnImportPropertyTableWidgetHandle.IsValid())
|
|
{
|
|
ChangedOnImportPropertyTableWidgetHandle->RequestRefresh();
|
|
}
|
|
}
|
|
|
|
bool FTranslationEditor::OpenFontPicker( const FString DefaultFile, FString& OutFile )
|
|
{
|
|
const FString FontFileDescription = LOCTEXT( "FontFileDescription", "Font File" ).ToString();
|
|
const FString FontFileExtension = TEXT("*.ttf;*.otf");
|
|
const FString FileTypes = FString::Printf( TEXT("%s (%s)|%s"), *FontFileDescription, *FontFileExtension, *FontFileExtension );
|
|
|
|
// Prompt the user for the filenames
|
|
TArray<FString> OpenFilenames;
|
|
IDesktopPlatform* DesktopPlatform = FDesktopPlatformModule::Get();
|
|
bool bOpened = false;
|
|
if ( DesktopPlatform )
|
|
{
|
|
void* ParentWindowWindowHandle = NULL;
|
|
|
|
const TSharedPtr<SWindow>& ParentWindow = FSlateApplication::Get().FindWidgetWindow(PreviewTextBlock);
|
|
if ( ParentWindow.IsValid() && ParentWindow->GetNativeWindow().IsValid() )
|
|
{
|
|
ParentWindowWindowHandle = ParentWindow->GetNativeWindow()->GetOSWindowHandle();
|
|
}
|
|
|
|
bOpened = DesktopPlatform->OpenFileDialog(
|
|
ParentWindowWindowHandle,
|
|
LOCTEXT("ChooseFontWindowTitle", "Choose Font").ToString(),
|
|
FPaths::GetPath(DefaultFile),
|
|
TEXT(""),
|
|
FileTypes,
|
|
EFileDialogFlags::None,
|
|
OpenFilenames
|
|
);
|
|
}
|
|
|
|
if ( bOpened && OpenFilenames.Num() > 0 )
|
|
{
|
|
OutFile = OpenFilenames[0];
|
|
}
|
|
else
|
|
{
|
|
OutFile = "";
|
|
}
|
|
|
|
return bOpened;
|
|
}
|
|
|
|
void FTranslationEditor::UpdateUntranslatedSelection()
|
|
{
|
|
TSharedPtr<SDockTab> UntranslatedTabSharedPtr = UntranslatedTab.Pin();
|
|
if (UntranslatedTabSharedPtr.IsValid() && UntranslatedTabSharedPtr->IsForeground() && UntranslatedPropertyTable.IsValid())
|
|
{
|
|
TSet<TSharedRef<IPropertyTableRow>> SelectedRows = UntranslatedPropertyTable->GetSelectedRows();
|
|
UpdateTranslationUnitSelection(SelectedRows);
|
|
}
|
|
}
|
|
|
|
void FTranslationEditor::UpdateNeedsReviewSelection()
|
|
{
|
|
TSharedPtr<SDockTab> ReviewTabSharedPtr = ReviewTab.Pin();
|
|
if (ReviewTabSharedPtr.IsValid() && ReviewTabSharedPtr->IsForeground() && ReviewPropertyTable.IsValid())
|
|
{
|
|
TSet<TSharedRef<IPropertyTableRow>> SelectedRows = ReviewPropertyTable->GetSelectedRows();
|
|
UpdateTranslationUnitSelection(SelectedRows);
|
|
}
|
|
}
|
|
|
|
void FTranslationEditor::UpdateCompletedSelection()
|
|
{
|
|
TSharedPtr<SDockTab> CompletedTabSharedPtr = CompletedTab.Pin();
|
|
if (CompletedTabSharedPtr.IsValid() && CompletedTabSharedPtr->IsForeground() && CompletedPropertyTable.IsValid())
|
|
{
|
|
TSet<TSharedRef<IPropertyTableRow>> SelectedRows = CompletedPropertyTable->GetSelectedRows();
|
|
UpdateTranslationUnitSelection(SelectedRows);
|
|
}
|
|
}
|
|
|
|
void FTranslationEditor::UpdateSearchSelection()
|
|
{
|
|
TSharedPtr<SDockTab> SearchTabSharedPtr = SearchTab.Pin();
|
|
if (SearchTabSharedPtr.IsValid() && SearchTabSharedPtr->IsForeground() && SearchPropertyTable.IsValid())
|
|
{
|
|
TSet<TSharedRef<IPropertyTableRow>> SelectedRows = SearchPropertyTable->GetSelectedRows();
|
|
UpdateTranslationUnitSelection(SelectedRows);
|
|
}
|
|
}
|
|
|
|
void FTranslationEditor::UpdateChangedOnImportSelection()
|
|
{
|
|
TSharedPtr<SDockTab> ChangedOnImportTabSharedPtr = SearchTab.Pin();
|
|
if (ChangedOnImportTabSharedPtr.IsValid() && ChangedOnImportTabSharedPtr->IsForeground() && ChangedOnImportPropertyTable.IsValid())
|
|
{
|
|
TSet<TSharedRef<IPropertyTableRow>> SelectedRows = ChangedOnImportPropertyTable->GetSelectedRows();
|
|
UpdateTranslationUnitSelection(SelectedRows);
|
|
}
|
|
}
|
|
|
|
void FTranslationEditor::UpdateTranslationUnitSelection(TSet<TSharedRef<IPropertyTableRow>>& SelectedRows)
|
|
{
|
|
// Can only really handle single selection
|
|
if (SelectedRows.Num() == 1)
|
|
{
|
|
TSharedRef<IPropertyTableRow> SelectedRow = *(SelectedRows.CreateConstIterator());
|
|
TSharedRef<FPropertyPath> PartialPath = SelectedRow->GetPartialPath();
|
|
|
|
TWeakObjectPtr<UObject> UObjectWeakPtr = SelectedRow->GetDataSource()->AsUObject();
|
|
if (UObjectWeakPtr.IsValid())
|
|
{
|
|
UObject* UObjectPtr = UObjectWeakPtr.Get();
|
|
if (UObjectPtr != NULL)
|
|
{
|
|
UTranslationUnit* SelectedTranslationUnit = (UTranslationUnit*)UObjectPtr;
|
|
if (SelectedTranslationUnit != NULL)
|
|
{
|
|
PreviewTextBlock->SetText(SelectedTranslationUnit->Translation);
|
|
NamespaceTextBlock->SetText(FText::Format(LOCTEXT("TranslationNamespace", "Namespace: {0}"), FText::FromString(SelectedTranslationUnit->Namespace)));
|
|
|
|
// Add the ContextPropertyTable-specific path
|
|
UArrayProperty* ContextArrayProp = FindField<UArrayProperty>(UTranslationUnit::StaticClass(), "Contexts");
|
|
FPropertyInfo ContextArrayPropInfo;
|
|
ContextArrayPropInfo.Property = ContextArrayProp;
|
|
ContextArrayPropInfo.ArrayIndex = INDEX_NONE;
|
|
TSharedRef<FPropertyPath> ContextPath = FPropertyPath::CreateEmpty();
|
|
ContextPath = ContextPath->ExtendPath(PartialPath);
|
|
ContextPath = ContextPath->ExtendPath(ContextArrayPropInfo);
|
|
|
|
if (ContextPropertyTable.IsValid())
|
|
{
|
|
TArray<UObject*> ObjectArray;
|
|
ObjectArray.Add(SelectedTranslationUnit);
|
|
ContextPropertyTable->SetObjects(ObjectArray);
|
|
ContextPropertyTable->SetRootPath(ContextPath);
|
|
|
|
// Need to re-add the columns we want to display
|
|
ContextPropertyTable->AddColumn((TWeakObjectPtr<UProperty>)FindField<UProperty>(FTranslationContextInfo::StaticStruct(), "Key"));
|
|
ContextPropertyTable->AddColumn((TWeakObjectPtr<UProperty>)FindField<UProperty>(FTranslationContextInfo::StaticStruct(), "Context"));
|
|
|
|
TArray<TSharedRef<IPropertyTableColumn>> Columns = ContextPropertyTable->GetColumns();
|
|
for (TSharedRef<IPropertyTableColumn> Column : Columns)
|
|
{
|
|
Column->SetFrozen(true);
|
|
}
|
|
|
|
TSharedPtr<IPropertyTableCell> ContextToSelectPtr = ContextPropertyTable->GetFirstCellInTable();
|
|
|
|
if (ContextToSelectPtr.IsValid())
|
|
{
|
|
TSet<TSharedRef<IPropertyTableCell>> CellsToSelect;
|
|
CellsToSelect.Add(ContextToSelectPtr.ToSharedRef());
|
|
ContextPropertyTable->SetSelectedCells(CellsToSelect);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
void FTranslationEditor::SaveAsset_Execute()
|
|
{
|
|
// Doesn't call parent SaveAsset_Execute, only need to tell data manager to write data
|
|
DataManager->WriteTranslationData();
|
|
}
|
|
|
|
void FTranslationEditor::UpdateContextSelection()
|
|
{
|
|
if (ContextPropertyTable.IsValid())
|
|
{
|
|
TSet<TSharedRef<IPropertyTableRow>> SelectedRows = ContextPropertyTable->GetSelectedRows();
|
|
TSharedRef<FPropertyPath> InitialPath = ContextPropertyTable->GetRootPath();
|
|
UProperty* PropertyToFind = InitialPath->GetRootProperty().Property.Get();
|
|
|
|
// Can only really handle single selection
|
|
if (SelectedRows.Num() == 1)
|
|
{
|
|
TSharedRef<IPropertyTableRow> SelectedRow = *(SelectedRows.CreateConstIterator());
|
|
TSharedRef<FPropertyPath> PartialPath = SelectedRow->GetPartialPath();
|
|
|
|
TWeakObjectPtr<UObject> UObjectWeakPtr = SelectedRow->GetDataSource()->AsUObject();
|
|
if (UObjectWeakPtr.IsValid())
|
|
{
|
|
UObject* UObjectPtr = UObjectWeakPtr.Get();
|
|
if (UObjectPtr != NULL)
|
|
{
|
|
UTranslationUnit* SelectedTranslationUnit = (UTranslationUnit*)UObjectPtr;
|
|
if (SelectedTranslationUnit != NULL)
|
|
{
|
|
// Index of the leaf most property is the context info index we need
|
|
FTranslationContextInfo& SelectedContextInfo = SelectedTranslationUnit->Contexts[PartialPath->GetLeafMostProperty().ArrayIndex];
|
|
|
|
// If this is a translation unit from the review tab and they select a context, possibly update the selected translation with one from that context
|
|
// Only change the suggested translation if they haven't yet reviewed it
|
|
if (SelectedTranslationUnit->HasBeenReviewed == false)
|
|
{
|
|
for (int32 ChangeIndex = 0; ChangeIndex < SelectedContextInfo.Changes.Num(); ++ChangeIndex)
|
|
{
|
|
// Find most recent, non-empty translation
|
|
if (!SelectedContextInfo.Changes[ChangeIndex].Translation.IsEmpty() && SelectedTranslationUnit->Translation != SelectedContextInfo.Changes[ChangeIndex].Translation)
|
|
{
|
|
SelectedTranslationUnit->Modify();
|
|
SelectedTranslationUnit->Translation = SelectedContextInfo.Changes[ChangeIndex].Translation;
|
|
SelectedTranslationUnit->PostEditChange();
|
|
}
|
|
}
|
|
}
|
|
|
|
|
|
// Add the HistoryPropertyTable-specific path
|
|
TSharedRef<FPropertyPath> HistoryPath = ContextPropertyTable->GetRootPath();
|
|
UArrayProperty* ContextArrayProp = FindField<UArrayProperty>(UTranslationUnit::StaticClass(), "Contexts");
|
|
FPropertyInfo ContextPropInfo;
|
|
ContextPropInfo.Property = ContextArrayProp->Inner;
|
|
ContextPropInfo.ArrayIndex = PartialPath->GetLeafMostProperty().ArrayIndex;
|
|
HistoryPath = HistoryPath->ExtendPath(ContextPropInfo);
|
|
UArrayProperty* ChangesProp = FindField<UArrayProperty>(FTranslationContextInfo::StaticStruct(), "Changes");
|
|
FPropertyInfo ChangesPropInfo;
|
|
ChangesPropInfo.Property = ChangesProp;
|
|
ChangesPropInfo.ArrayIndex = INDEX_NONE;
|
|
HistoryPath = HistoryPath->ExtendPath(ChangesPropInfo);
|
|
if (HistoryPropertyTable.IsValid())
|
|
{
|
|
TArray<UObject*> ObjectArray;
|
|
ObjectArray.Add(SelectedTranslationUnit);
|
|
HistoryPropertyTable->SetObjects(ObjectArray);
|
|
HistoryPropertyTable->SetRootPath(HistoryPath);
|
|
|
|
// Need to re-add the columns we want to display
|
|
HistoryPropertyTable->AddColumn((TWeakObjectPtr<UProperty>)FindField<UProperty>(FTranslationChange::StaticStruct(), "Version"));
|
|
HistoryPropertyTable->AddColumn((TWeakObjectPtr<UProperty>)FindField<UProperty>(FTranslationChange::StaticStruct(), "DateAndTime"));
|
|
HistoryPropertyTable->AddColumn((TWeakObjectPtr<UProperty>)FindField<UProperty>(FTranslationChange::StaticStruct(), "Source"));
|
|
HistoryPropertyTable->AddColumn((TWeakObjectPtr<UProperty>)FindField<UProperty>(FTranslationChange::StaticStruct(), "Translation"));
|
|
|
|
TArray<TSharedRef<IPropertyTableColumn>> Columns = HistoryPropertyTable->GetColumns();
|
|
for (TSharedRef<IPropertyTableColumn> Column : Columns)
|
|
{
|
|
Column->SetFrozen(true);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
void FTranslationEditor::PreviewAllTranslationsInEditor_Execute()
|
|
{
|
|
DataManager->PreviewAllTranslationsInEditor();
|
|
}
|
|
|
|
void FTranslationEditor::ExportToPortableObjectFormat_Execute()
|
|
{
|
|
const FString PortableObjectFileDescription = LOCTEXT("PortableObjectFileDescription", "Portable Object File").ToString();
|
|
const FString PortableObjectFileExtension = TEXT("*.po");
|
|
const FString FileTypes = FString::Printf(TEXT("%s (%s)|%s"), *PortableObjectFileDescription, *PortableObjectFileExtension, *PortableObjectFileExtension);
|
|
const FString DefaultFilename = FPaths::GetBaseFilename(ManifestFilePath) + "-" + FPaths::GetBaseFilename(FPaths::GetPath(ArchiveFilePath)) + ".po";
|
|
FString DefaultPath = FPaths::GameSavedDir();
|
|
if (LastExportFilePath != "")
|
|
{
|
|
DefaultPath = LastExportFilePath;
|
|
}
|
|
TArray<FString> SaveFilenames;
|
|
IDesktopPlatform* DesktopPlatform = FDesktopPlatformModule::Get();
|
|
bool bSelected = false;
|
|
bool bHadError = false;
|
|
|
|
// Prompt the user for the filename
|
|
if (DesktopPlatform)
|
|
{
|
|
void* ParentWindowWindowHandle = NULL;
|
|
|
|
const TSharedPtr<SWindow>& ParentWindow = FSlateApplication::Get().FindWidgetWindow(PreviewTextBlock);
|
|
if (ParentWindow.IsValid() && ParentWindow->GetNativeWindow().IsValid())
|
|
{
|
|
ParentWindowWindowHandle = ParentWindow->GetNativeWindow()->GetOSWindowHandle();
|
|
}
|
|
|
|
bSelected = DesktopPlatform->SaveFileDialog(
|
|
ParentWindowWindowHandle,
|
|
LOCTEXT("ChooseExportLocationWindowTitle", "Choose Export Location").ToString(),
|
|
LastExportFilePath,
|
|
DefaultFilename,
|
|
FileTypes,
|
|
EFileDialogFlags::None,
|
|
SaveFilenames
|
|
);
|
|
}
|
|
|
|
if (bSelected)
|
|
{
|
|
GWarn->BeginSlowTask(LOCTEXT("ExportingInternationalization", "Exporting Internationalization Data..."), true);
|
|
|
|
// Write translation data first to ensure all changes are exported
|
|
DataManager->WriteTranslationData();
|
|
|
|
// Source path needs to be relative to Engine or Game directory
|
|
FString ManifestFullPath = FPaths::ConvertRelativePathToFull(ManifestFilePath);
|
|
FString EngineFullPath = FPaths::ConvertRelativePathToFull(FPaths::EngineContentDir());
|
|
FString FolderRelativeManifestPath = ManifestFilePath;
|
|
bool IsEngineManifest = false;
|
|
if (ManifestFullPath.StartsWith(EngineFullPath))
|
|
{
|
|
IsEngineManifest = true;
|
|
}
|
|
if (IsEngineManifest)
|
|
{
|
|
FPaths::MakePathRelativeTo(FolderRelativeManifestPath, *FPaths::EngineDir());
|
|
}
|
|
else
|
|
{
|
|
FPaths::MakePathRelativeTo(FolderRelativeManifestPath, *FPaths::GameDir());
|
|
}
|
|
|
|
// Paths like "Content/Localization/Editor/" are not considered relative for some reason, so add "./" if neccessary
|
|
if (!FPaths::IsRelative(FolderRelativeManifestPath))
|
|
{
|
|
FolderRelativeManifestPath = FString(TEXT("./")) + FolderRelativeManifestPath;
|
|
}
|
|
|
|
UInternationalizationExportSettings* ExportSettings = NewObject<UInternationalizationExportSettings>();
|
|
ExportSettings->CulturesToGenerate.Empty();
|
|
ExportSettings->CulturesToGenerate.Add(FPaths::GetBaseFilename(FPaths::GetPath(ArchiveFilePath)));
|
|
ExportSettings->CommandletClass = "InternationalizationExport";
|
|
ExportSettings->SourcePath = FPaths::GetPath(FolderRelativeManifestPath);
|
|
ExportSettings->ManifestName = FPaths::GetBaseFilename(ManifestFilePath) + ".manifest";
|
|
ExportSettings->ArchiveName = FPaths::GetBaseFilename(ManifestFilePath) + ".archive";
|
|
ExportSettings->bExportLoc = true;
|
|
ExportSettings->bImportLoc = false;
|
|
ExportSettings->bUseCultureDirectory = false;
|
|
|
|
ExportSettings->DestinationPath = DefaultPath / DefaultFilename;
|
|
|
|
if (SaveFilenames.Num() > 0)
|
|
{
|
|
ExportSettings->DestinationPath = FPaths::GetPath(SaveFilenames[0]);
|
|
ExportSettings->PortableObjectName = FPaths::GetCleanFilename(SaveFilenames[0]);
|
|
LastExportFilePath = FPaths::GetPath(SaveFilenames[0]);
|
|
}
|
|
|
|
// Write these settings to a temporary config file that the Internationalization Export Commandlet will read
|
|
FString TempConfigFilepath = FPaths::GameSavedDir() / "Config" / "InternationalizationExport.ini";
|
|
ExportSettings->SaveConfig(CPF_Config, *TempConfigFilepath);
|
|
|
|
// Using .ini config saving means these settings will be saved in the GetClass()->GetPathName() section
|
|
TArray<FString> ConfigSections;
|
|
ConfigSections.Add(ExportSettings->GetClass()->GetPathName());
|
|
FMessageLog TranslationEditorMessageLog("TranslationEditor");
|
|
|
|
for (FString& ConfigSection : ConfigSections)
|
|
{
|
|
// Spawn the LocalizationExport commandlet, and run its log output back into ours
|
|
FString AppURL = FPlatformProcess::ExecutableName(true);
|
|
FString Parameters = FString("-run=InternationalizationExport -config=") + TempConfigFilepath + " -section=" + ConfigSection;
|
|
|
|
void* WritePipe;
|
|
void* ReadPipe;
|
|
FPlatformProcess::CreatePipe(ReadPipe, WritePipe);
|
|
FProcHandle ProcessHandle = FPlatformProcess::CreateProc(*AppURL, *Parameters, false, false, false, NULL, 0, NULL, WritePipe);
|
|
|
|
while (FPlatformProcess::IsProcRunning(ProcessHandle))
|
|
{
|
|
FString NewLine = FPlatformProcess::ReadPipe(ReadPipe);
|
|
if (NewLine.Len() > 0)
|
|
{
|
|
UE_LOG(LocalizationExport, Log, TEXT("%s"), *NewLine);
|
|
FFormatNamedArguments Arguments;
|
|
Arguments.Add(TEXT("LogMessage"), FText::FromString(NewLine));
|
|
TranslationEditorMessageLog.Info(FText::Format(LOCTEXT("LocalizationExportLog", "Localization Export Log: {LogMessage}"), Arguments));
|
|
}
|
|
|
|
FPlatformProcess::Sleep(0.25);
|
|
}
|
|
FString NewLine = FPlatformProcess::ReadPipe(ReadPipe);
|
|
if (NewLine.Len() > 0)
|
|
{
|
|
UE_LOG(LocalizationExport, Log, TEXT("%s"), *NewLine);
|
|
FFormatNamedArguments Arguments;
|
|
Arguments.Add(TEXT("LogMessage"), FText::FromString(NewLine));
|
|
TranslationEditorMessageLog.Info(FText::Format(LOCTEXT("LocalizationExportLog", "Localization Export Log: {LogMessage}"), Arguments));
|
|
}
|
|
|
|
FPlatformProcess::Sleep(0.25);
|
|
FPlatformProcess::ClosePipe(ReadPipe, WritePipe);
|
|
|
|
int32 ReturnCode;
|
|
if (!FPlatformProcess::GetProcReturnCode(ProcessHandle, &ReturnCode))
|
|
{
|
|
bHadError = true;
|
|
}
|
|
else if (ReturnCode != 0)
|
|
{
|
|
bHadError = true;
|
|
}
|
|
}
|
|
|
|
GWarn->EndSlowTask();
|
|
|
|
if (bHadError)
|
|
{
|
|
TranslationEditorMessageLog.Error(LOCTEXT("FailedToExportLocalization", "Failed to export localization!"));
|
|
TranslationEditorMessageLog.Notify(LOCTEXT("FailedToExportLocalization", "Failed to export localization!"));
|
|
TranslationEditorMessageLog.Open(EMessageSeverity::Error);
|
|
}
|
|
}
|
|
}
|
|
|
|
void FTranslationEditor::ImportFromPortableObjectFormat_Execute()
|
|
{
|
|
const FString PortableObjectFileDescription = LOCTEXT("PortableObjectFileDescription", "Portable Object File").ToString();
|
|
const FString PortableObjectFileExtension = TEXT("*.po");
|
|
const FString FileTypes = FString::Printf(TEXT("%s (%s)|%s"), *PortableObjectFileDescription, *PortableObjectFileExtension, *PortableObjectFileExtension);
|
|
FString DefaultPath = FPaths::GameSavedDir();
|
|
if (LastImportFilePath != "")
|
|
{
|
|
DefaultPath = LastImportFilePath;
|
|
}
|
|
TArray<FString> OpenFilenames;
|
|
bool bHadError = false;
|
|
IDesktopPlatform* DesktopPlatform = FDesktopPlatformModule::Get();
|
|
|
|
bool bOpened = false;
|
|
if (DesktopPlatform)
|
|
{
|
|
void* ParentWindowWindowHandle = NULL;
|
|
|
|
const TSharedPtr<SWindow>& ParentWindow = FSlateApplication::Get().FindWidgetWindow(PreviewTextBlock);
|
|
if (ParentWindow.IsValid() && ParentWindow->GetNativeWindow().IsValid())
|
|
{
|
|
ParentWindowWindowHandle = ParentWindow->GetNativeWindow()->GetOSWindowHandle();
|
|
}
|
|
|
|
bOpened = DesktopPlatform->OpenFileDialog(
|
|
ParentWindowWindowHandle,
|
|
LOCTEXT("ChooseImportLocationWindowTitle", "Choose File to Import").ToString(),
|
|
DefaultPath,
|
|
TEXT(""),
|
|
FileTypes,
|
|
EFileDialogFlags::None,
|
|
OpenFilenames
|
|
);
|
|
}
|
|
|
|
if (bOpened)
|
|
{
|
|
// Source path needs to be relative to Engine or Game directory
|
|
FString ManifestFullPath = FPaths::ConvertRelativePathToFull(ManifestFilePath);
|
|
FString EngineFullPath = FPaths::ConvertRelativePathToFull(FPaths::EngineContentDir());
|
|
FString FolderRelativeManifestPath = ManifestFilePath;
|
|
bool IsEngineManifest = false;
|
|
if (ManifestFullPath.StartsWith(EngineFullPath))
|
|
{
|
|
IsEngineManifest = true;
|
|
}
|
|
if (IsEngineManifest)
|
|
{
|
|
FPaths::MakePathRelativeTo(FolderRelativeManifestPath, *FPaths::EngineDir());
|
|
}
|
|
else
|
|
{
|
|
FPaths::MakePathRelativeTo(FolderRelativeManifestPath, *FPaths::GameDir());
|
|
}
|
|
|
|
// Paths like "Content/Localization/Editor/" are not considered relative for some reason, so add "./" if neccessary
|
|
if (!FPaths::IsRelative(FolderRelativeManifestPath))
|
|
{
|
|
FolderRelativeManifestPath = FString(TEXT("./")) + FolderRelativeManifestPath;
|
|
}
|
|
|
|
UInternationalizationExportSettings* ImportSettings = NewObject<UInternationalizationExportSettings>();
|
|
ImportSettings->CulturesToGenerate.Empty();
|
|
ImportSettings->CulturesToGenerate.Add(FPaths::GetBaseFilename(FPaths::GetPath(ArchiveFilePath)));
|
|
ImportSettings->CommandletClass = "InternationalizationExport";
|
|
ImportSettings->DestinationPath = FPaths::GetPath(FolderRelativeManifestPath);
|
|
ImportSettings->ManifestName = FPaths::GetBaseFilename(ManifestFilePath) + ".manifest";
|
|
ImportSettings->ArchiveName = FPaths::GetBaseFilename(ManifestFilePath) + ".archive";
|
|
ImportSettings->bExportLoc = false;
|
|
ImportSettings->bImportLoc = true;
|
|
ImportSettings->bUseCultureDirectory = false;
|
|
|
|
ImportSettings->SourcePath = DefaultPath / FPaths::GetBaseFilename(ManifestFilePath);
|
|
|
|
if (OpenFilenames.Num() > 0)
|
|
{
|
|
ImportSettings->SourcePath = FPaths::GetPath(OpenFilenames[0]);
|
|
ImportSettings->PortableObjectName = FPaths::GetCleanFilename(OpenFilenames[0]);
|
|
LastImportFilePath = FPaths::GetPath(OpenFilenames[0]);
|
|
}
|
|
|
|
// Write translation data first to ensure all changes are exported
|
|
bHadError = !(DataManager->WriteTranslationData(true));
|
|
|
|
if (!bHadError)
|
|
{
|
|
GWarn->BeginSlowTask(LOCTEXT("ImportingInternationalization", "Importing Internationalization Data..."), true);
|
|
|
|
// Write these settings to a temporary config file that the Internationalization Export Commandlet will read
|
|
FString TempConfigFilepath = FPaths::GameSavedDir() / "Config" / "InternationalizationExport.ini";
|
|
ImportSettings->SaveConfig(CPF_Config, *TempConfigFilepath);
|
|
|
|
// Using .ini config saving means these settings will be saved in the GetClass()->GetPathName() section
|
|
TArray<FString> ConfigSections;
|
|
ConfigSections.Add(ImportSettings->GetClass()->GetPathName());
|
|
FMessageLog TranslationEditorMessageLog("TranslationEditor");
|
|
|
|
for (FString& ConfigSection : ConfigSections)
|
|
{
|
|
// Spawn the LocalizationExport commandlet, and run its log output back into ours
|
|
FString AppURL = FPlatformProcess::ExecutableName(true);
|
|
FString Parameters = FString("-run=InternationalizationExport -config=") + TempConfigFilepath + " -section=" + ConfigSection;
|
|
|
|
void* WritePipe;
|
|
void* ReadPipe;
|
|
FPlatformProcess::CreatePipe(ReadPipe, WritePipe);
|
|
FProcHandle ProcessHandle = FPlatformProcess::CreateProc(*AppURL, *Parameters, false, false, false, NULL, 0, NULL, WritePipe);
|
|
|
|
while (FPlatformProcess::IsProcRunning(ProcessHandle))
|
|
{
|
|
FString NewLine = FPlatformProcess::ReadPipe(ReadPipe);
|
|
if (NewLine.Len() > 0)
|
|
{
|
|
UE_LOG(LocalizationExport, Log, TEXT("%s"), *NewLine);
|
|
FFormatNamedArguments Arguments;
|
|
Arguments.Add(TEXT("LogMessage"), FText::FromString(NewLine));
|
|
TranslationEditorMessageLog.Info(FText::Format(LOCTEXT("LocalizationImportLog", "Localization Import Log: {LogMessage}"), Arguments));
|
|
}
|
|
|
|
FPlatformProcess::Sleep(0.25);
|
|
}
|
|
FString NewLine = FPlatformProcess::ReadPipe(ReadPipe);
|
|
if (NewLine.Len() > 0)
|
|
{
|
|
UE_LOG(LocalizationExport, Log, TEXT("%s"), *NewLine);
|
|
FFormatNamedArguments Arguments;
|
|
Arguments.Add(TEXT("LogMessage"), FText::FromString(NewLine));
|
|
TranslationEditorMessageLog.Info(FText::Format(LOCTEXT("LocalizationImportLog", "Localization Import Log: {LogMessage}"), Arguments));
|
|
}
|
|
|
|
FPlatformProcess::Sleep(0.25);
|
|
FPlatformProcess::ClosePipe(ReadPipe, WritePipe);
|
|
|
|
int32 ReturnCode;
|
|
if (!FPlatformProcess::GetProcReturnCode(ProcessHandle, &ReturnCode))
|
|
{
|
|
bHadError = true;
|
|
}
|
|
else if (ReturnCode != 0)
|
|
{
|
|
bHadError = true;
|
|
}
|
|
}
|
|
|
|
GWarn->EndSlowTask();
|
|
|
|
if (bHadError)
|
|
{
|
|
TranslationEditorMessageLog.Error(LOCTEXT("FailedToExportLocalization", "Failed to export localization!"));
|
|
TranslationEditorMessageLog.Notify(LOCTEXT("FailedToExportLocalization", "Failed to export localization!"), EMessageSeverity::Info, true);
|
|
TranslationEditorMessageLog.Open(EMessageSeverity::Error);
|
|
}
|
|
else
|
|
{
|
|
DataManager->LoadFromArchive(DataManager->GetAllTranslationsArray(), true, true);
|
|
|
|
TabManager->InvokeTab(ChangedOnImportTabId);
|
|
ChangedOnImportPropertyTable->SetObjects((TArray<UObject*>&)DataManager->GetChangedOnImportArray());
|
|
// Need to re-add the columns we want to display
|
|
ChangedOnImportPropertyTable->AddColumn((TWeakObjectPtr<UProperty>)FindField<UProperty>(UTranslationUnit::StaticClass(), "Source"));
|
|
ChangedOnImportPropertyTable->AddColumn((TWeakObjectPtr<UProperty>)FindField<UProperty>(UTranslationUnit::StaticClass(), "TranslationBeforeImport"));
|
|
ChangedOnImportPropertyTable->AddColumn((TWeakObjectPtr<UProperty>)FindField<UProperty>(UTranslationUnit::StaticClass(), "Translation"));
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
void FTranslationEditor::OnFilterTextChanged(const FText& InFilterText)
|
|
{
|
|
|
|
}
|
|
|
|
void FTranslationEditor::OnFilterTextCommitted(const FText& InFilterText, ETextCommit::Type CommitInfo)
|
|
{
|
|
const FString InFilterString = InFilterText.ToString();
|
|
|
|
if (CommitInfo == ETextCommit::OnEnter)
|
|
{
|
|
if (InFilterString != CurrentSearchFilter)
|
|
{
|
|
CurrentSearchFilter = InFilterString;
|
|
|
|
DataManager->PopulateSearchResultsUsingFilter(InFilterString);
|
|
|
|
if (SearchPropertyTable.IsValid())
|
|
{
|
|
SearchPropertyTable->SetObjects((TArray<UObject*>&)DataManager->GetSearchResultsArray());
|
|
|
|
// Need to re-add the columns we want to display
|
|
SearchPropertyTable->AddColumn((TWeakObjectPtr<UProperty>)FindField<UProperty>(UTranslationUnit::StaticClass(), "Source"));
|
|
SearchPropertyTable->AddColumn((TWeakObjectPtr<UProperty>)FindField<UProperty>(UTranslationUnit::StaticClass(), "Translation"));
|
|
|
|
TArray<TSharedRef<IPropertyTableColumn>> Columns = SearchPropertyTable->GetColumns();
|
|
for (TSharedRef<IPropertyTableColumn> Column : Columns)
|
|
{
|
|
Column->SetFrozen(true);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
void FTranslationEditor::OpenSearchTab_Execute()
|
|
{
|
|
TabManager->InvokeTab(SearchTabId);
|
|
}
|
|
|
|
#undef LOCTEXT_NAMESPACE
|