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64 lines
1.4 KiB
C++
64 lines
1.4 KiB
C++
// Copyright 1998-2014 Epic Games, Inc. All Rights Reserved.
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#pragma once
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//////////////////////////////////////////////////////////////////////////
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// STaskSettings
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class STaskSettings : public SCompoundWidget
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{
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public:
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SLATE_BEGIN_ARGS( STaskSettings )
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{
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}
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SLATE_ARGUMENT( TSharedPtr<SWindow>, WidgetWindow )
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SLATE_END_ARGS()
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/**
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* Construct the widget
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*
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* @param InArgs A declaration from which to construct the widget
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*/
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void Construct(const FArguments& InArgs);
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private:
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/** Handle when the Single Sign On flag is checked */
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void OnSingleSignOnChanged( const ESlateCheckBoxState::Type NewCheckedState );
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/** Handle when the OK button is pressed */
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FReply OnOKClicked();
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/** Handle when the Cancel button is pressed */
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FReply OnCancelClicked();
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/** The parent window */
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TWeakPtr<SWindow> WidgetWindow;
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/** The Server text box */
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TSharedPtr<SEditableTextBox> Server;
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/** The Port text box */
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TSharedPtr<SEditableTextBox> Port;
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/** The Login text box */
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TSharedPtr<SEditableTextBox> Login;
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/** The Password text box */
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TSharedPtr<SEditableTextBox> Password;
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/** The Project text box */
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TSharedPtr<SEditableTextBox> Project;
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/** The Autoconnect tick box */
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TSharedPtr<SCheckBox> Autoconnect;
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/** The SingleSignOn tick box */
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TSharedPtr<SCheckBox> SingleSignOn;
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/** The OK button */
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TSharedPtr<SButton> OK;
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/** The Cancel button */
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TSharedPtr<SButton> Cancel;
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}; |