Files
UnrealEngineUWP/Engine/Source/Editor/StaticMeshEditor/Public
Andrew Brown 7c0d45da38 Creating new static mesh collision enables collision view (if not already enabled)
#ttp 345296 - NUX: When creating collision in static mesh editor, enable collision viewing so you can see result

#branch UE4

#change Also added a param to AddPrim to specify whether we want to clear the selection, just to remove duplicate code.

reviewed by Thomas.Sarkanen

[CL 2305555 by Andrew Brown in Main branch]
2014-09-22 10:22:29 -04:00
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