Files
UnrealEngineUWP/Engine/Source/Editor/SoundClassEditor/Public/SoundClassEditorUtilities.h
2014-03-14 14:13:41 -04:00

32 lines
771 B
C++

// Copyright 1998-2014 Epic Games, Inc. All Rights Reserved.
#ifndef __SoundClassEditorUtilities_h__
#define __SoundClassEditorUtilities_h__
#pragma once
#include "Engine.h"
//////////////////////////////////////////////////////////////////////////
// FSoundClassEditorUtilities
class SOUNDCLASSEDITOR_API FSoundClassEditorUtilities
{
public:
/**
* Create a new SoundClass
*
* @param Graph Graph representing sound classes
* @param FromPin Pin that was dragged to create sound class
* @param Location Location for new sound class
*/
static void CreateSoundClass(const class UEdGraph* Graph, class UEdGraphPin* FromPin, const FVector2D& Location, FString Name);
private:
FSoundClassEditorUtilities() {}
};
#endif//__SoundClassEditorUtilities_h__