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izzy
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UnrealEngineUWP
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eba4f3ca9964ec00a092674fed56527f5be58894
UnrealEngineUWP
/
Engine
/
Source
/
Editor
/
PlacementMode
History
Matt Kuhlenschmidt
0d7579ea6f
Renamed geometry back to BSP
...
[CL 2303512 by Matt Kuhlenschmidt in Main branch]
2014-09-18 22:20:43 -04:00
..
Private
Renamed geometry back to BSP
2014-09-18 22:20:43 -04:00
Public
Made it possible for asset editors to maintain their own FEditorModeTools lists
2014-06-18 10:16:16 -04:00
PlacementMode.Build.cs
Slate: Refactored core Slate implementation into SlateCore module in preparation for UMG.
2014-04-26 15:07:24 -04:00